File formats by purpose
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Resource packages[edit]
- High quality resource (HQR)
- Voice package (VOX)
- LBA2:Island package (ILE)
- LBA2:Island object package (OBL)
Text and font[edit]
- LBA1:Dialogs file (LBT)
- LBA2:Dialogs file (LBT)
- In-game font (LFN)
- Dialog index file (ORD, LTI)
- LBA Japanese font (DAT)
- LBA1:Encrypted text (DIA)
- LBA2:MS-DOS font file (FNT)
- Dialogs XML (XML)
2D graphics[edit]
- LBA image (LIM)
- Colour palette (PAL)
- Sprite image (LSP)
- LBA2:Raw sprite image (LSR)
- LBA1:GIF image (GIF)
- LBA2:Shape file (LSH)
- LBA2:Shading palette (OSP)
- Sprite actor data (SAD)
3D models[edit]
- LBA1:3D model (LM1)
- LBA2:3D model (LM2)
- LBA1:Animation (ANM)
- LBA2:Animation (ANM)
- LBA2:3DS animation (3DS)
- LBA1:Holomap location file (HL1)
- LBA1:File3D entity (3DE)
- LBA2:Entity information (F3D)
World construction[edit]
- LBA1:Isometric scene (LS1)
- LBA2:Isometric scene (LS2)
- LBA2:3D scene (LS2)
- Brick (BRK)
- LBA1:Block library (BL1)
- LBA2:Block library (BL2)
- LBA1:Grid (GR1)
- LBA2:Grid (GR2)
- LBA2:Grid fragment (GRF)
- LBA2:BKG information file
- LBA2:Scene association file
- LBA2:Scene information file
- LBA2:Surface height map (SHM)
Sound and music[edit]
- LBA1:Creative voice sample (VOC)
- LBA1:X-MIDI (XMI)
- LBA2:Wave file (WAV)
Video[edit]
- LBA2:Smacker movie (SMK)
- LBA2:Movie index (TXT)
- LBA1:FLA movie (FLA)
Other[edit]
- LBA1:Savegame (LBA)
- LBA2:Savegame (LBA)
- LBA2:Credits (CRE)
- Executable file (EXE)
- LBA2:DOS/4GW executable file (DOS)
- Unknown entry (LUN)
- Entry of unknown format (LUN)