LBA2:Grid fragment
Grid fragment | ||
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Extension |
GRF |
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Occurence |
LBA2 |
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Colour |
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Programs supporting this format | ||
References | ||
Fragment files are used as additional blocks, that can be loaded by Grids to dynamically replace specific areas of the map.
Specification[edit]
This page may need some cleanup. It should be reformatted to use wikitext instead of <pre> tags. |
--------------------------------------------------------------- LBA Grid Fragment file format Author: Kazimierz Król (zink) Revision: 1.0a --------------------------------------------------------------- Grid Fragment files are entries 150 ~ 179 of lba_bkg.hqr file from LBA 2. There are no files of this format in LBA 1. Fragment files' format is similar to Layout format, but axes are in different order, and they contain indexes pointing to Layouts (just like in Grids). Data description: ------------------- Offset Type Meaning 0x00 BYTE Number of blocks (dimension of the Fragment) in X axis 0x01 BYTE Number of blocks in Y axis 0x02 BYTE Number of blocks in Z axis One or more dimension can be a value of 0. In this case the Fragment will be empty. Next data describes blocks. A Fragment has as many blocks as the multiplication of its dimensions. E.g. after the dimension bytes there are X * Y * Z blocks. Axes are: |Y | / \ Z/ \X X is going from the farthest corner to the front-right-most, Y is going from the farthest corner to the back-top-most, Z is going from the farthest corner to the front-left-most. The order of the block arrangement i the fist is: first along axis Y, then X, then Z. It means that the block definitions in the file are arranged in the way: - block 0 is is meant for [0, 0, 0] ([x, y, z]) position, - block 1 is for [0, 1, 0] position, - block 2 is for [0, 2, 0] position, and so on. This way they are aligned along the Y axis. Then after reaching the top block in the first column, next column is in the X axis: - block H + 0 is for [1, 0, 0] position (H means the Fragment height), - block H + 1 is for [1, 1, 0] position, - block H + 2 is for [1, 2, 0] position, After reaching the second column top block: - block H*2 + 0 is for [2, 0, 0] position, and so on. This way the next alignment axis is X. Then after reaching the top block of the rightmost column, next wall is started in the Z axis: - block H*W + 0 is for [1, 0, 1] position (W means the Fragment width along the X axis), - block H*W + 1 is for [1, 1, 1] position and so on. Each block consists of 2 bytes: First byte is index of Layout from the Library that is used by the Grid that the Fragment belongs to, counted from 1. Second byte is index of block inside the Layout, counted from 0. Special cases: 1. If both Layout and block indexes are 0, the cell is empty (means that it won't replace existing Bricks when merged with the main Grid in the game). 2. If Layout index is 0 and block index is 1, the cell is an invisible wall. Simple, isn't it? :P On the Fragment Indexes (IMPORTANT): -------------------------------------- In original lba_bkg.hqr file the Fragments are arranged in the same order as they appear in the Grids, e.g. if Grids 10, 15 and 18 (and none between them) use Fragments, then the appropriate framgents will be in the order: first the one for Grid 10, then the one for Grid 15, and finally the one for Grid 18. Thus the Fragment Indexes in the Grids never decrease when going from the first Grid in the hqr file to the last. The Fragment Indexes are also arranged in the way, that if a Grid doesn't use any Fragment, the Index is an index of the next Fragment that will be used. Grids at the end, that doesn't have any Fragment using Grid that follows them have the Fragment Indexes set to one larger than the highest Fragment Index is. This way the arrangement works also for the last Grid that uses a Fragment. It is possible that a Grid uses two Fragments. In such case, the next Grid has Fragment Index increased by two from the one in the previous Grid. ("Fragment index" is the second byte value in an LBA Grid file. Refer to the Grid formatfor more details.) For example: Grid | fragment index 20 2 21 2 22 2 <- this Grid uses Fragment 2 23 3 24 3 <- this Grid uses Fragment 3 25 4 26 4 27 4 <- this Grid uses two Frgments: 4 and 5 28 6 29 6 It is not known why the indexes are arranged in this way, and if it will work good if it is changed, so it is important to keep this arragment when editing lbq_bkg.hqr file or creating a custom one, just in case it matters. This arrangemet should be kept also because it is the only way of auto-detecting the proper Library to open a Fragment with, when editing a Fragment.
Information provided by: Zink