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Showing below up to 50 results in range #51 to #100.
- (hist) HQR compression [3,244 bytes]
- (hist) Main Page [3,135 bytes]
- (hist) In-game font [3,085 bytes]
- (hist) LBA2:Text.hqr [2,966 bytes]
- (hist) Sprite actor data [2,949 bytes]
- (hist) LBA1:File3D entity [2,840 bytes]
- (hist) LBA1:Game flags [2,783 bytes]
- (hist) LBA1:Control modes [2,565 bytes]
- (hist) LBA2:Video.hqr [2,550 bytes]
- (hist) File formats by purpose [2,539 bytes]
- (hist) LBA1:3D model [2,526 bytes]
- (hist) LBA1:Fla gif.hqr [2,420 bytes]
- (hist) LBA2:3D model [2,414 bytes]
- (hist) LBA1:Invobj.hqr [2,398 bytes]
- (hist) LBA1:Block library [2,382 bytes]
- (hist) LBA2:Shape file [2,237 bytes]
- (hist) LBA1:Grid [2,180 bytes]
- (hist) LBA2:Inventory objects [2,158 bytes]
- (hist) LBA1:Xx 008.vox [2,056 bytes]
- (hist) LBA1:Xx 010.vox [2,034 bytes]
- (hist) LBA2:Scrshot.hqr [2,016 bytes]
- (hist) LBA 1 files [1,933 bytes]
- (hist) Brick [1,880 bytes]
- (hist) LBA1:FLA directory [1,858 bytes]
- (hist) LBA2:BKG information file [1,768 bytes]
- (hist) LBA2:Dialogs file [1,502 bytes]
- (hist) LBA 1 data structures [1,459 bytes]
- (hist) LBA2:Island polygons [1,382 bytes]
- (hist) LBA 2 data structures [1,309 bytes]
- (hist) LBA2:Island layout info [1,211 bytes]
- (hist) LBA1:Isometric areas organisation [1,208 bytes]
- (hist) Sprite image [1,154 bytes]
- (hist) LBA1:Inventory objects [1,103 bytes]
- (hist) LBA Text Editor 2 [1,099 bytes]
- (hist) LBA2:Island texture uvs [1,044 bytes]
- (hist) LBA2:Island objects info [1,038 bytes]
- (hist) LBA Scene Manager [948 bytes]
- (hist) Programs by purpose [936 bytes]
- (hist) LBArchitect [912 bytes]
- (hist) LBADeComp [906 bytes]
- (hist) LBA2:Smacker movie [818 bytes]
- (hist) LBA Package Editor [789 bytes]
- (hist) LBA Screen Viewer [780 bytes]
- (hist) LBA Font Editor [760 bytes]
- (hist) Colour palette [750 bytes]
- (hist) LBA1:Lba brk.hqr [747 bytes]
- (hist) LBA2:Wave file [744 bytes]
- (hist) Voice package [725 bytes]
- (hist) LBA2:Wizard's Tent area building info [713 bytes]
- (hist) LBA1:Animation for point model [706 bytes]