LBA2:Wizard's Tent area building info
All scene zones in Little Big Adventure 2 are what create the 3D worlds.
The Building information in each scene zone depends on what is to be placed, and how it should be oriented.
This file does not contain the number of buildings in the scene - the Object file for the scene zone does. If the object file's building number is altered, weird bugs will occur where the buildings disappear and reappear between zones. If there are more or less buildings than the number specified, memory can overload and the game will crash.
So, one must be careful when adding or removing buildings, making sure to change the number in the Object file, and editing the Building file to add or remove bytes of memory necessary.