User contributions for Zink
Jump to navigation
Jump to search
10 February 2013
- 12:0512:05, 10 February 2013 diff hist +58 Template:Mainnavigation No edit summary
- 12:0412:04, 10 February 2013 diff hist +43 Template:Mainnavigation No edit summary
- 12:0112:01, 10 February 2013 diff hist +390 N LBA2:Movie index Created page with "{{Infobox format | extension = TXT | lba2 = true | colour = D8BFD8 }} This file contains names of the SMK movies that exist in the Video.hqr file in LBA 2. Since HQR files..."
- 11:5511:55, 10 February 2013 diff hist +818 N LBA2:Smacker movie Created page with "{{Infobox format | extension = SMK | lba2 = true | colour = }} Smacker video is a video file format (with the .SMK file extension) developed by RAD Game Tools, and primarily ..."
- 11:5411:54, 10 February 2013 diff hist +1 LBA1:GIF image No edit summary
- 11:5111:51, 10 February 2013 diff hist +64 LBA1:X-MIDI No edit summary
- 11:5011:50, 10 February 2013 diff hist +512 N LBA2:Wave file Created page with "{{Infobox format | extension = WAV | lba2 = true | colour = FFDAB9 }} WAV files are a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs. It is..."
- 11:4611:46, 10 February 2013 diff hist +70 LBA1:Creative voice sample No edit summary
- 11:4511:45, 10 February 2013 diff hist +9 LBA1:X-MIDI No edit summary
- 11:4411:44, 10 February 2013 diff hist +468 N LBA1:X-MIDI Created page with "{{Infobox format | extension = XMI | lba1 = true | colour = D8BFD8 }} Variation of a standard MIDI file that contains "time quantized" MIDI information; each note is exactly i..."
- 11:4011:40, 10 February 2013 diff hist +449 N LBA1:Creative voice sample Created page with "{{Infobox format | extension = VOC | lba1 = true | colour = FFEFD5 | defaultsort = sample }} This is a creative voice file. It is a sound file with some extra options. There a..."
- 11:1211:12, 10 February 2013 diff hist +1,768 N LBA2:BKG information file Created page with "{{Infobox format | extension = | lba2 = true | colour = FF8C00 }} This file is found as the first entry of LBA_bkg.hqr file in LBA 2. It contains numerical values that de..."
- 11:0711:07, 10 February 2013 diff hist +4,824 N LBA2:Grid fragment Created page with "{{Infobox format | extension = GRF | lba2 = true | colour = C0A0C0 }} Fragment files are used as additional blocks, that can be loaded by Grids to dynamically replace specific..."
- 10:5710:57, 10 February 2013 diff hist +8,024 N LBA2:Grid Created page with "{{Infobox format | extension = GR2 | lba2 = true | colour = DDA0DD | defaultsort = grid }} Grids contain descriptions of the isometric areas in LBA 1 and 2. They use [[LBA 2 b..."
- 10:5210:52, 10 February 2013 diff hist +6,490 N LBA2:Block library Created page with "{{Infobox format | extension = BL2 | lba2 = true | colour = D6E8B4 | defaultsort = library }} Libraries contain groups of blocks, that are layouts of Bricks, that are then..."
- 10:4810:48, 10 February 2013 diff hist +345 N LBA2:3D scene Created page with "{{Infobox format | extension = LS2 | lba2 = true | colour = 6699FF | defaultsort = scene }} 3D scenes (outside scenes) contain information for the active game world content (L..."
- 10:4610:46, 10 February 2013 diff hist +332 N LBA2:Isometric scene Created page with "{{Infobox format | extension = LS2 | lba2 = true | colour = FF99FF | defaultsort = scene }} Isometric scenes contain information for the active game world content (isometric p..."
- 10:4510:45, 10 February 2013 diff hist +88 LBA1:Isometric scene No edit summary
- 10:4110:41, 10 February 2013 diff hist +6 File formats by purpose No edit summary
- 10:4110:41, 10 February 2013 diff hist +3,219 N LBA2:Entity information Created page with "{{Infobox format | extension = F3D | lba2 = true | colour = | defaultsort = entity }} This is the LBA 2 equivalent to the LBA 1 File3d.hqr file. It contains entities of th..."
- 10:3510:35, 10 February 2013 diff hist 0 m LBA image Zink moved page LBA Image to LBA image current
- 10:3510:35, 10 February 2013 diff hist 0 File formats by purpose No edit summary
- 10:3310:33, 10 February 2013 diff hist +22 Sprite image No edit summary current
- 10:3210:32, 10 February 2013 diff hist −365 High quality resource No edit summary
- 10:2010:20, 10 February 2013 diff hist +22 LBA2:Raw sprite image No edit summary
- 10:2010:20, 10 February 2013 diff hist +22 LBA2:3D model No edit summary
- 10:1810:18, 10 February 2013 diff hist −1 LBA1:Holomap location file No edit summary
- 10:1810:18, 10 February 2013 diff hist +337 N LBA1:Holomap location file Created page with "{{Infobox format | extension = HL1 | lba1 = true | colour = | defaultsort = holomap }} These files contain the arrow informations which appear in the LBA1 Holomap. Informati..."
- 10:1510:15, 10 February 2013 diff hist +211 N LBA2:Animation Created page with "{{Infobox format | extension = ANM | lba2 = true | colour = FFD700 | defaultsort = animation }} ANM files contain 3D object animations. ==Specification== {{incomplete}} <!--..."
- 10:0810:08, 10 February 2013 diff hist +4,473 High quality resource No edit summary
- 10:0410:04, 10 February 2013 diff hist +215 N LBA2:3D model Created page with "{{Infobox format | extension = LM2 | lba2 = true | colour = 3BB9FF }} LM2 files contain 3D models used for Actors and other objects in LBA2. == Specification == {{incomplete..."
- 10:0010:00, 10 February 2013 diff hist +2,237 N LBA2:Shape file Created page with "{{Infobox format | extension = LSH | lba2 = true | colour = 00FFFF }} Shape files are simple vector graphics, that are use in LBA2 for displaying animated object effects (lik..."
- 09:5409:54, 10 February 2013 diff hist +329 N LBA2:Raw sprite image Created page with "{{Infobox format | extension = LSR | lba2 = true | colour = FFB6C1 }} RAW sprites are sprite images that do not use any compression. They occur in LBA2 only, and are used for..."
- 09:4709:47, 10 February 2013 diff hist −37 Unknown entry No edit summary current
- 09:4709:47, 10 February 2013 diff hist −25 LBA2:DOS/4GW executable file No edit summary
- 09:4709:47, 10 February 2013 diff hist −37 Executable file No edit summary current
- 09:4609:46, 10 February 2013 diff hist −25 LBA2:Surface height map No edit summary
- 09:4609:46, 10 February 2013 diff hist −25 LBA1:Grid No edit summary
- 09:4609:46, 10 February 2013 diff hist −25 LBA1:Block library No edit summary
- 09:4509:45, 10 February 2013 diff hist −37 Brick No edit summary
- 09:4409:44, 10 February 2013 diff hist −25 LBA1:Isometric scene No edit summary
- 09:4309:43, 10 February 2013 diff hist −25 LBA1:File3D entity No edit summary
- 09:4309:43, 10 February 2013 diff hist −39 LBA1:Animation No edit summary
- 09:4209:42, 10 February 2013 diff hist −37 Sprite actor data No edit summary current
- 09:4109:41, 10 February 2013 diff hist −25 LBA2:Shading palette No edit summary
- 09:4109:41, 10 February 2013 diff hist −25 LBA1:GIF image No edit summary
- 09:4109:41, 10 February 2013 diff hist −37 Sprite image No edit summary
- 09:4009:40, 10 February 2013 diff hist −37 Colour palette No edit summary current
- 09:4009:40, 10 February 2013 diff hist −25 LBA2:MS-DOS font file No edit summary
- 09:3909:39, 10 February 2013 diff hist −25 LBA2:Credits No edit summary