LBA 2 files: Difference between revisions

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== HQR ==
== HQR ==
* [[Anim.hqr (LBA 2)|Anim.hqr]] - animations for 3D models
* [[LBA2:Anim.hqr|Anim.hqr]] - animations for 3D models
* [[Anim3DS.hqr]] - animations for 3D models in 3DStudio format
* [[LBA2:Anim3DS.hqr|Anim3DS.hqr]] - animations for 3D models in 3DStudio format
* [[Body.hqr (LBA 2)|Body.hqr]] - 3D models of game characters
* [[LBA2:Body.hqr|Body.hqr]] - 3D models of game characters
* [[Holomap.hqr]] - data and textures for the Holomap
* [[LBA2:Holomap.hqr|Holomap.hqr]] - data and textures for the Holomap
* [[LBA_Bkg.hqr]] - map, object and brick files for isometric backgrounds
* [[LBA2:LBA_bkg.hqr|LBA_bkg.hqr]] - map, object and brick files for isometric backgrounds
* [[LBA2.hqr]] - data for ending credits sequence
* [[LBA2:LBA2.hqr|LBA2.hqr]] - data for ending credits sequence
* [[Objfix.hqr]] - 3D models of various objects in game
* [[LBA2:Objfix.hqr|Objfix.hqr]] - 3D models of various objects in game
* [[Ress.hqr (LBA 2)|Ress.hqr]] - various resources
* [[LBA2:Ress.hqr|Ress.hqr]] - various resources
* [[Samples.hqr (LBA 2)|Samples.hqr]] - sound samples (excluding voices)
* [[LBA2:Samples.hqr|Samples.hqr]] - sound samples (excluding voices)
* [[Scene.hqr (LBA 2)|Scene.hqr]] - scripts defining active content of the world
* [[LBA2:Scene.hqr|Scene.hqr]] - scripts defining active content of the world
* [[Screen.hqr]] - full-screen images
* [[LBA2:Screen.hqr|Screen.hqr]] - full-screen images
* [[Spriraw.hqr]] - sprites in RAW format, like animations
* [[LBA2:Scrshot.hqr|Scrshot.hqr]] - LBA 2 demo screenshot images
* [[Sprites.hqr (LBA 2)|Sprites.hqr]] - sprites in compressed format
* [[LBA2:Spriraw.hqr|Spriraw.hqr]] - sprites in RAW format, like animations
* [[Text.hqr (LBA 2)|Text.hqr]] - textual in-game dialogs
* [[LBA2:Sprites.hqr|Sprites.hqr]] - sprites in compressed format
* [[LBA2:Text.hqr|Text.hqr]] - textual in-game dialogs


== VOX ==
== VOX ==
* [[xx_gam.vox (LBA 2)|xx_gam.vox]] - global game voices (e.g. inventory descriptions)
* [[LBA2:xx_gam.vox|xx_gam.vox]] - global game voices (e.g. inventory descriptions)
* [[xx_000.vox (LBA 2)|xx_000.vox]] - Citadel Island voices
* [[LBA2:xx_000.vox|xx_000.vox]] - Citadel Island voices
* [[xx_001.vox (LBA 2)|xx_001.vox]] - unknown, probably unused
* [[LBA2:xx_001.vox|xx_001.vox]] - unknown, probably unused
* [[xx_002.vox (LBA 2)|xx_002.vox]] - White Leaf Desert voices
* [[LBA2:xx_002.vox|xx_002.vox]] - White Leaf Desert voices
* [[xx_003.vox (LBA 2)|xx_003.vox]] - Emerald Moon voices
* [[LBA2:xx_003.vox|xx_003.vox]] - Emerald Moon voices
* [[xx_004.vox (LBA 2)|xx_004.vox]] - Otringal voices
* [[LBA2:xx_004.vox|xx_004.vox]] - Otringal voices
* [[xx_005.vox (LBA 2)|xx_005.vox]] - Celebration Island voices
* [[LBA2:xx_005.vox|xx_005.vox]] - Celebration Island voices
* [[xx_006.vox (LBA 2)|xx_006.vox]] - Island of the Wannies voices
* [[LBA2:xx_006.vox|xx_006.vox]] - Island of the Wannies voices
* [[xx_007.vox (LBA 2)|xx_007.vox]] - Island of the Mosquibees voices
* [[LBA2:xx_007.vox|xx_007.vox]] - Island of the Mosquibees voices
* [[xx_008.vox (LBA 2)|xx_008.vox]] - Francos Island voices
* [[LBA2:xx_008.vox|xx_008.vox]] - Francos Island voices
* [[xx_009.vox (LBA 2)|xx_009.vox]] - Island CX voices
* [[LBA2:xx_009.vox|xx_009.vox]] - Island CX voices
* [[xx_010.vox (LBA 2)|xx_010.vox]] - Elevator to the undergas voices
* [[LBA2:xx_010.vox|xx_010.vox]] - Elevator to the undergas voices
* [[xx_011.vox]] - Volcano Island voices
* [[LBA2:xx_011.vox|xx_011.vox]] - Volcano Island voices


== ILE and OBL ==
== ILE and OBL ==
ILE and OBL files exist in pairs. ILE file contain 3D island surface data and textures, OBL - 3D object (like buildings) for this island.
ILE and OBL files exist in pairs. For each island ILE file contains 3D surface data and textures, and OBL file contains 3D objects (like buildings).
* [[Ascence.ile]], [[Ascence.obl]] - Elevator to the undergas
* [[LBA2:Ascence.ile|Ascence.ile]], [[LBA2:Ascence.obl|Ascence.obl]] - Elevator to the undergas
* [[Celebra2.ile]], [[Celebra2.obl]] - Celebration Island with the statue emerged
* [[LBA2:Celebrat.ile|Celebrat.ile]], [[LBA2:Celebrat.obl|Celebrat.obl]] - Celebration Island without the statue
* [[Celebrat.ile]], [[Celebrat.obl]] - Celebration Island without the statue
* [[LBA2:Celebra2.ile|Celebra2.ile]], [[LBA2:Celebra2.obl|Celebra2.obl]] - Celebration Island with the statue emerged
* [[Citabau.ile]], [[Citabau.obl]] - Citadel Island under bad weather (rain)
* [[LBA2:Citabau.ile|Citabau.ile]], [[LBA2:Citabau.obl|Citabau.obl]] - Citadel Island under good weather
* [[Citadel.ile]], [[Citadel.obl]] - Citadel Island under good weather
* [[LBA2:Citadel.ile|Citadel.ile]], [[LBA2:Citadel.obl|Citadel.obl]] - Citadel Island under bad weather (rain)
* [[Desert.ile]], [[Desert.obl]] - Desert Island
* [[LBA2:Desert.ile|Desert.ile]], [[LBA2:Desert.obl|Desert.obl]] - Desert Island
* [[Emeraude.ile]], [[Emeraude.obl]] - Emerald Moon
* [[LBA2:Emeraude.ile|Emeraude.ile]], [[LBA2:Emeraude.obl|Emeraude.obl]] - Emerald Moon
* [[Ilotcx.ile]], [[Ilotcx.obl]] - Island CX
* [[LBA2:Ilotcx.ile|Ilotcx.ile]], [[LBA2:Ilotcx.obl|Ilotcx.obl]] - Island CX
* [[Knartas.ile]], [[Knartas.obl]] - Francos Island
* [[LBA2:Knartas.ile|Knartas.ile]], [[LBA2:Knartas.obl|Knartas.obl]] - Francos Island
* [[Moon.ile]], [[Moon.obl]] - Emerald Moon (second time)
* [[LBA2:Moon.ile|Moon.ile]], [[LBA2:Moon.obl|Moon.obl]] - Emerald Moon (second time)
* [[Mosquibe.ile]], [[Mosquibe.obl]] - Mosquibees Island
* [[LBA2:Mosquibe.ile|Mosquibe.ile]], [[LBA2:Mosquibe.obl|Mosquibe.obl]] - Mosquibees Island
* [[Otringal.ile]], [[Otringal.obl]] - Otringal
* [[LBA2:Otringal.ile|Otringal.ile]], [[LBA2:Otringal.obl|Otringal.obl]] - Otringal
* [[Platform.ile]], [[Platform.obl]] - Wannies Island
* [[LBA2:Platform.ile|Platform.ile]], [[LBA2:Platform.obl|Platform.obl]] - Wannies Island
* [[Souscelb.ile]], [[Souscelb.obl]] - Volcano island
* [[LBA2:Souscelb.ile|Souscelb.ile]], [[LBA2:Souscelb.obl|Souscelb.obl]] - Volcano island

== Other ==
* [[LBA2:Savegame|Savegame files (*.lba)]]


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[[Category:HQR files]]
[[Category:LBA2]]
[[Category:LBA 2]]

Latest revision as of 18:32, 6 May 2017

HQR[edit]

VOX[edit]

ILE and OBL[edit]

ILE and OBL files exist in pairs. For each island ILE file contains 3D surface data and textures, and OBL file contains 3D objects (like buildings).

Other[edit]