LBA 1 files: Difference between revisions
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== HQR == |
== HQR == |
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* [[Anim.hqr |
* [[LBA1:Anim.hqr|Anim.hqr]] - animations for 3D models |
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* [[Body.hqr |
* [[LBA1:Body.hqr|Body.hqr]] - 3D models of game characters |
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* [[File3d.hqr]] - additional data associating for character models |
* [[LBA1:File3d.hqr|File3d.hqr]] - additional data associating for character models |
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* [[Fla_gif.hqr]] - |
* [[LBA1:Fla_gif.hqr|Fla_gif.hqr]] - GIF images of in-game cinematics |
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* [[Flasamp.hqr]] - sounds and music for in-game cinematics |
* [[LBA1:Flasamp.hqr|Flasamp.hqr]] - sounds and music for in-game cinematics |
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* [[Invobj.hqr]] - 3D models of inventory objects |
* [[LBA1:Invobj.hqr|Invobj.hqr]] - 3D models of inventory objects |
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* [[Lba_bll.hqr]] - block libraries for world construction |
* [[LBA1:Lba_bll.hqr|Lba_bll.hqr]] - block libraries for world construction |
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* [[Lba_brk.hqr]] - bricks for world construction |
* [[LBA1:Lba_brk.hqr|Lba_brk.hqr]] - bricks for world construction |
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* [[Lba_gri.hqr]] - terrain grids |
* [[LBA1:Lba_gri.hqr|Lba_gri.hqr]] - terrain grids |
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* [[Midi_mi.hqr]] - MIDI music samples |
* [[LBA1:Midi_mi.hqr|Midi_mi.hqr]] - MIDI music samples |
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* [[Midi_sb.hqr]] - MIDI music samples for Sound Blaster cards |
* [[LBA1:Midi_sb.hqr|Midi_sb.hqr]] - MIDI music samples for Sound Blaster cards |
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* [[Ress.hqr |
* [[LBA1:Ress.hqr|Ress.hqr]] - various resources |
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* [[Samples.hqr |
* [[LBA1:Samples.hqr|Samples.hqr]] - sound samples (excluding voices) |
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* [[Scene.hqr |
* [[LBA1:Scene.hqr|Scene.hqr]] - scripts defining active content or world areas |
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* [[Sprites.hqr |
* [[LBA1:Sprites.hqr|Sprites.hqr]] - 2D active world elements |
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* [[Text.hqr |
* [[LBA1:Text.hqr|Text.hqr]] - textual in-game dialogs |
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== VOX == |
== VOX == |
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* [[xx_gam.vox |
* [[LBA1:xx_gam.vox|xx_gam.vox]] - global game voices (e.g. inventory descriptions) |
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* [[xx_000.vox |
* [[LBA1:xx_000.vox|xx_000.vox]] - Citadel Island voices |
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* [[xx_001.vox |
* [[LBA1:xx_001.vox|xx_001.vox]] - Principal Island voices |
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* [[xx_002.vox |
* [[LBA1:xx_002.vox|xx_002.vox]] - White Leaf Desert voices |
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* [[xx_003.vox |
* [[LBA1:xx_003.vox|xx_003.vox]] - Proxima Island voices |
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* [[xx_004.vox |
* [[LBA1:xx_004.vox|xx_004.vox]] - Rebellion Island voices |
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* [[xx_005.vox |
* [[LBA1:xx_005.vox|xx_005.vox]] - Hamalayi Mountains - sourthern range voices |
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* [[xx_006.vox |
* [[LBA1:xx_006.vox|xx_006.vox]] - Hamalayi Mountains - northern range voices |
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* [[xx_007.vox |
* [[LBA1:xx_007.vox|xx_007.vox]] - Tippett Island voices |
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* [[xx_008.vox |
* [[LBA1:xx_008.vox|xx_008.vox]] - Brundle Island voices |
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* [[xx_009.vox |
* [[LBA1:xx_009.vox|xx_009.vox]] - Fortress Island voices |
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* [[xx_010.vox |
* [[LBA1:xx_010.vox|xx_010.vox]] - Polar Island voices |
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{{DEFAULTSORT:*}} |
{{DEFAULTSORT:*}} |
Revision as of 08:32, 28 March 2013
HQR
- Anim.hqr - animations for 3D models
- Body.hqr - 3D models of game characters
- File3d.hqr - additional data associating for character models
- Fla_gif.hqr - GIF images of in-game cinematics
- Flasamp.hqr - sounds and music for in-game cinematics
- Invobj.hqr - 3D models of inventory objects
- Lba_bll.hqr - block libraries for world construction
- Lba_brk.hqr - bricks for world construction
- Lba_gri.hqr - terrain grids
- Midi_mi.hqr - MIDI music samples
- Midi_sb.hqr - MIDI music samples for Sound Blaster cards
- Ress.hqr - various resources
- Samples.hqr - sound samples (excluding voices)
- Scene.hqr - scripts defining active content or world areas
- Sprites.hqr - 2D active world elements
- Text.hqr - textual in-game dialogs
VOX
- xx_gam.vox - global game voices (e.g. inventory descriptions)
- xx_000.vox - Citadel Island voices
- xx_001.vox - Principal Island voices
- xx_002.vox - White Leaf Desert voices
- xx_003.vox - Proxima Island voices
- xx_004.vox - Rebellion Island voices
- xx_005.vox - Hamalayi Mountains - sourthern range voices
- xx_006.vox - Hamalayi Mountains - northern range voices
- xx_007.vox - Tippett Island voices
- xx_008.vox - Brundle Island voices
- xx_009.vox - Fortress Island voices
- xx_010.vox - Polar Island voices