LBArchitect: Difference between revisions
		
		
		
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* {{supports format|High quality resource}}  | 
  * {{supports format|High quality resource}}  | 
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* {{supports format|  | 
  * {{supports format|LBA1:Isometric scene}}  | 
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* {{supports format|Brick}}  | 
  * {{supports format|Brick}}  | 
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* {{supports format|  | 
  * {{supports format|LBA1:Block library}}  | 
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* {{supports format|  | 
  * {{supports format|LBA2:Block library}}  | 
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* {{supports format|  | 
  * {{supports format|LBA1:Grid}}  | 
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* {{supports format|  | 
  * {{supports format|LBA2:Grid}}  | 
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* {{supports format|Grid fragment}}  | 
  * {{supports format|LBA2:Grid fragment}}  | 
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}}  | 
  }}  | 
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LBArchitect can edit:  | 
  LBArchitect can edit:  | 
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Revision as of 09:55, 2 March 2013
| LBArchitect | |
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| Author | 
 Zink  | 
| Supported formats | |
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LBArchitect can edit:
- LBA 1 islands and rooms,
 - LBA 2 rooms and fragments,
 - LBA 1 and 2 room construction elements - libraries and bricks,
 - LBA 1 scenes, scripts, actors etc.
 
It can generate HQR files containing room-related stuff for LBA 1 (Lba_gri.hqr, Lba_bll.hqr, Lba_brk.hqr and Scene.hqr).
It also includes almost complete help and reference for the Scene scripting language for LBA 1.