LBA2:Ress.hqr: Difference between revisions

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Updating Sprite Bounding Box details
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Line 5: Line 5:
| repeated = 8
| repeated = 8
| blank = 9
| blank = 9
| type1 = Sprite actor data | count1 = 1
| type1 = Sprite actor data | count1 = 3
| type2 = In-game font | count2 = 1
| type2 = In-game font | count2 = 1
| type3 = Colour palette | count3 = 3
| type3 = Colour palette | count3 = 16
| type4 = LBA2:3D model | count4 = 1
| type4 = LBA2:3D model | count4 = 1
| type5 = LBA image | count5 = 26
| type5 = LBA image | count5 = 13
| type6 = LBA2:Movie index | count6 = 1
| type6 = LBA2:Movie index | count6 = 1
| type7 = LBA2:Shape file | count7 = 1
| type7 = LBA2:Shape file | count7 = 1
| type8 = LBA2:Entity information | count8 = 1
| type8 = LBA2:Entity information | count8 = 1
| type9 = Entry of unknown format | count9 = 2
| type9 = Entry of unknown format | count9 = 2
| type10 = Unknown entry | count10 = 14
| type10 = Unknown entry | count10 = 10


| text =
| text =
Line 23: Line 23:
{{ht| 0|Normal|Colour palette |Main game palette}}
{{ht| 0|Normal|Colour palette |Main game palette}}
{{ht| 1|Normal|In-game font |Main game font}}
{{ht| 1|Normal|In-game font |Main game font}}
{{ht| 2|Normal|Unknown entry | |}}
{{ht| 2|Normal|Unknown entry |Memory mapping information}}
{{ht| 3|Blank |Unknown entry | |Blank}}
{{ht| 3|Blank |Unknown entry | |Blank}}
{{ht| 4|Blank |Unknown entry | |Blank}}
{{ht| 4|Blank |Unknown entry | |Blank}}
Line 31: Line 31:
{{ht| 8|Normal|Sprite actor data| |Sprite Raw actor information}}
{{ht| 8|Normal|Sprite actor data| |Sprite Raw actor information}}
{{ht| 9|Normal|Colour palette | |Black palette}}
{{ht| 9|Normal|Colour palette | |Black palette}}
{{ht| 10|Normal|Colour palette | |Foggy palette}}
{{ht| 10|Normal|Colour palette | |Lightning palette}}
{{ht| 11|Normal|LBA image | |Cloud textures}}
{{ht| 11|Normal|LBA image |Sky and sea texture|Citadel Island}}
{{ht| 12|Blank |Unknown entry | |Blank}}
{{ht| 12|Blank |Unknown entry |Sky and sea texture|Sendel's Well (Unused - Referenced in source code)}}
{{ht| 13|Normal|LBA image | |Water textures}}
{{ht| 13|Normal|LBA image |Sky and sea texture|White Leaf Desert}}
{{ht| 14|Normal|LBA image |Emerald moon textures|Texture of sky and emerald ground}}
{{ht| 14|Normal|LBA image |Sky and sea texture|Emerald Moon}}
{{ht| 15|Normal|LBA image | |Gas textures}}
{{ht| 15|Normal|LBA image |Sky and sea texture|Otringal}}
{{ht| 16|Normal|LBA image | |Lava textures}}
{{ht| 16|Normal|LBA image |Sky and sea texture|Celebration Island}}
{{ht| 17|Normal|LBA image | |Lava textures}}
{{ht| 17|Normal|LBA image |Sky and sea texture|Platform}}
{{ht| 18|Normal|LBA image | |Lava textures}}
{{ht| 18|Normal|LBA image |Sky and sea texture|Mosqibees}}
{{ht| 19|Normal|LBA image | |Gas textures}}
{{ht| 19|Normal|LBA image |Sky and sea texture|Knartas / Island of the Francos}}
{{ht| 20|Normal|LBA image | |Gas textures}}
{{ht| 20|Normal|LBA image |Sky and sea texture|Island CX}}
{{ht| 21|Normal|LBA image | |Gas textures}}
{{ht| 21|Normal|LBA image |Sky and sea texture|Elevator}}
{{ht| 22|Normal|LBA image | |Lava textures}}
{{ht| 22|Normal|LBA image | |Lava textures (Item not referenced in original source code)}}
{{ht| 23|Blank |Unknown entry | |Blank}}
{{ht| 23|Blank |Unknown entry | |Blank}}
{{ht| 24|Blank |Unknown entry | |Blank}}
{{ht| 24|Blank |Unknown entry | |Blank}}
{{ht| 25|Blank |Unknown entry | |Blank}}
{{ht| 25|Blank |Unknown entry | |Blank}}
{{ht| 26|Normal|LBA image | |Water textures}}
{{ht| 26|Normal|LBA image |Sky and sea texture|Citadel Island "citabau"}}
{{ht| 27|Normal|LBA image | |shading palettes}}
{{ht| 27|Normal|Colour palette |Sky and sea palette|Citadel Island (Palette for entry 11)}}
{{ht| 28|Normal|LBA image | |shading palettes}}
{{ht| 28|Normal|Colour palette |Sky and sea palette|Sendel's Well (Unused - Referenced in source code) (Palette for entry 12)}}
{{ht| 29|Repeated|r=28|LBA image | |Repeated}}
{{ht| 29|Repeated|r=28|Colour palette |Sky and sea palette|White Leaf Desert (Palette for entry 13)}}
{{ht| 30|Normal|LBA image | |shading palettes}}
{{ht| 30|Normal|Colour palette |Sky and sea palette|Emerald Moon (Palette for entry 14)}}
{{ht| 31|Normal|LBA image | |shading palettes}}
{{ht| 31|Normal|Colour palette |Sky and sea palette|Otringal (Palette for entry 15)}}
{{ht| 32|Repeated|r=31|LBA image | |Repeated}}
{{ht| 32|Repeated|r=31|Colour palette |Sky and sea palette|Celebration Island (Palette for entry 16)}}
{{ht| 33|Normal|LBA image | |shading palettes}}
{{ht| 33|Normal|Colour palette |Sky and sea palette|Platform (Palette for entry 17)}}
{{ht| 34|Repeated|r=33|LBA image | |Repeated}}
{{ht| 34|Repeated|r=33|Colour palette |Sky and sea palette|Mosqibees (Palette for entry 18)}}
{{ht| 35|Repeated|r=31|LBA image | |Repeated}}
{{ht| 35|Repeated|r=31|Colour palette |Sky and sea palette|Knartas / Island of the Francos (Palette for entry 19)}}
{{ht| 36|Repeated|r=31|LBA image | |Repeated}}
{{ht| 36|Repeated|r=31|Colour palette |Sky and sea palette|Island CX (Palette for entry 20)}}
{{ht| 37|Repeated|r=31|LBA image | |Repeated}}
{{ht| 37|Repeated|r=31|Colour palette |Sky and sea palette|Elevator (Palette for entry 21)}}
{{ht| 38|Repeated|r=33|LBA image | |Repeated}}
{{ht| 38|Repeated|r=33|Colour palette | |Palette for entry 22 (Item not referenced in original source code)}}
{{ht| 39|Blank |Unknown entry | |Blank}}
{{ht| 39|Blank |Unknown entry | |Blank}}
{{ht| 40|Blank |Unknown entry | |Blank}}
{{ht| 40|Blank |Unknown entry | |Blank}}
{{ht| 41|Blank |Unknown entry | |Blank}}
{{ht| 41|Blank |Unknown entry | |Blank}}
{{ht| 42|Repeated|r=28|LBA image | |Repeated}}
{{ht| 42|Repeated|r=28|Colour palette |Sky and sea palette|Citadel Island "citabau"}}
{{ht| 43|Normal|Sprite actor data|Information for 3D Sprites (3DS)}}
{{ht| 43|Normal|Sprite actor data|Information for 3D Sprites (3DS)}}
{{ht| 44|Normal|LBA2:Entity information|Characters information}}
{{ht| 44|Normal|LBA2:Entity information|Characters information}}

Latest revision as of 07:55, 2 November 2021

Entry types
Total number of entries 49
Normal entries 32
Repeated entries 8
Blank entries 9
File types
Sprite actor data SAD 3
In-game font LFN 1
Colour palette PAL 16
LBA2:3D model LM2 1
LBA image LIM 13
LBA2:Movie index TXT 1
LBA2:Shape file LSH 1
LBA2:Entity information F3D 1
Entry of unknown format LUN 2
Unknown entry LUN 10
HQR files > LBA 2 > Ress.hqr

This file contains various game resources: the font, images, textures, some generic models, etc.

ID Type Ext Function Content
0 Normal PAL Main game palette Main game palette
1 Normal LFN Main game font Main game font
2 Normal LUN Memory mapping information Memory mapping information
3 Blank LUN Unknown Blank
4 Blank LUN Unknown Blank
5 Normal SAD Sprite actor information Sprite actor information
6 Normal LIM Small pattern textures Small pattern textures
7 Normal LM2 Game Over model Game Over model
8 Normal SAD Unknown Sprite Raw actor information
9 Normal PAL Unknown Black palette
10 Normal PAL Unknown Lightning palette
11 Normal LIM Sky and sea texture Citadel Island
12 Blank LUN Sky and sea texture Sendel's Well (Unused - Referenced in source code)
13 Normal LIM Sky and sea texture White Leaf Desert
14 Normal LIM Sky and sea texture Emerald Moon
15 Normal LIM Sky and sea texture Otringal
16 Normal LIM Sky and sea texture Celebration Island
17 Normal LIM Sky and sea texture Platform
18 Normal LIM Sky and sea texture Mosqibees
19 Normal LIM Sky and sea texture Knartas / Island of the Francos
20 Normal LIM Sky and sea texture Island CX
21 Normal LIM Sky and sea texture Elevator
22 Normal LIM Unknown Lava textures (Item not referenced in original source code)
23 Blank LUN Unknown Blank
24 Blank LUN Unknown Blank
25 Blank LUN Unknown Blank
26 Normal LIM Sky and sea texture Citadel Island "citabau"
27 Normal PAL Sky and sea palette Citadel Island (Palette for entry 11)
28 Normal PAL Sky and sea palette Sendel's Well (Unused - Referenced in source code) (Palette for entry 12)
29 Rep: 28 PAL Sky and sea palette White Leaf Desert (Palette for entry 13)
30 Normal PAL Sky and sea palette Emerald Moon (Palette for entry 14)
31 Normal PAL Sky and sea palette Otringal (Palette for entry 15)
32 Rep: 31 PAL Sky and sea palette Celebration Island (Palette for entry 16)
33 Normal PAL Sky and sea palette Platform (Palette for entry 17)
34 Rep: 33 PAL Sky and sea palette Mosqibees (Palette for entry 18)
35 Rep: 31 PAL Sky and sea palette Knartas / Island of the Francos (Palette for entry 19)
36 Rep: 31 PAL Sky and sea palette Island CX (Palette for entry 20)
37 Rep: 31 PAL Sky and sea palette Elevator (Palette for entry 21)
38 Rep: 33 PAL Unknown Palette for entry 22 (Item not referenced in original source code)
39 Blank LUN Unknown Blank
40 Blank LUN Unknown Blank
41 Blank LUN Unknown Blank
42 Rep: 28 PAL Sky and sea palette Citadel Island "citabau"
43 Normal SAD Information for 3D Sprites (3DS) Information for 3D Sprites (3DS)
44 Normal F3D Characters information Characters information
45 Normal LUN Particle fountain data Particle fountain data
46 Normal LSH Main game vector shapes Main game vector shapes
47 Normal LUN Sprite animation sequences Sprite animation sequences
48 Normal TXT SMK movie index SMK movie index

Information provided by: El Muerte, alexfont and Zink