This entry contains trajectory information for the lba1 holomap
There are n entries like these:
data.locationIdx = readSint16LE();
data.trajLocationIdx = readSint16LE();
data.vehicleIdx = readSint16LE(); // pointer to the vehicle model in the ress.hqr - the related animation is vehicleIdx + 1
data.x = readSint16LE();
data.y = readSint16LE();
data.z = readSint16LE();
data.numAnimFrames = readSint16LE();
for (i = 0; i < data.numAnimFrames; ++i) {
data.positions[i].x = readSint16LE();
data.positions[i].y = readSint16LE();
}