LBA2:Island texture uvs
| Island texture uvs | ||
|---|---|---|
| Extension | 
 LUV  | 
|
| Occurence | 
 LBA2  | 
|
| Colour | 
 | 
|
| Programs supporting this format | ||
| 
 (none)  | 
||
| References | ||
The file contains UV texture coordinates for the ground triangles of an island section.
Specification
Each entry in the file consists of 12 bytes containing 3 texture coordinates.
1 entry = 1 ground triangle
The number of entries varies between island sections, depending on how many ground triangles are textured.
UV entry
- Offset 1: BYTE (u8): U (Vertex 1)
 - Offset 3: BYTE (u8): V (Vertex 1)
 - Offset 5: BYTE (u8): U (Vertex 2)
 - Offset 7: BYTE (u8): V (Vertex 2)
 - Offset 9: BYTE (u8): U (Vertex 3)
 - Offset 11: BYTE (u8): V (Vertex 3)
 
Information provided by: Lupin