LBA File Information:About

From LBA File Information
Revision as of 09:35, 30 April 2013 by Zink (talk | contribs)
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LBA File Info is meant to be a compendium of technical knowledge about Little Big Adventure games. This is a collaborative project of the Magicball Network community.

History

First bits and thoughts for researching technical aspects of the LBA games came to existence by two people: El Muerte - founder of the Magicball Network, and The Incredible WUK - who is a rather widely unknown person, that haven't shown up for many years. LBADeComp was the first program aimed to LBA games modifications. It allowed for decompressing the games' data files and viewing some of their contents (mainly images and text). Also rough format and content descriptions of some files were included in the program package.

After the MBN community grew bigger, and global Internet access got cheaper and available, there came more people interested in LBA engine research. To name a few: Zink was the first to find out the main game font, vector shape and isometric grid formats, then yaz0r and Alexfont researched the 3D model, animation and scene formats, and OBrasilo (Battler) was the first one to know Japanese version font and encrypted text formats, and was much involved into various LBA version differences research.

Through many years the information about the file formats has been scattered over the internet, and over many MBN threads in various formats, and was generally hard to find. There were some projects trying to gather the information in a nice and easily browsable form, of which the most known are: