LBA2:Game variables

From LBA File Information
Revision as of 16:01, 23 May 2021 by 89.243.154.52 (talk) (Added inventory item flags)
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0 to 195 game state flags:

  0: Twinsen gets the holomap (set 1)
  1: Magic Ball
  2: Number of darts (0-3)
  3: Sendall's Ball
  4: Magic Tunic
  5: Pearl of Incandescence
  6: Pyramid Key
  7: Steering Wheel
  8:
  9: Broken Pistol
 10: Emporer's Sabre
 11: Wannies Glove
 12: Proto Pack
 13: Ferry Ticket
 14: Nitro Meca Penguin
 15: Gazogem
 16: Dissidents Ring
 17: Gallic Acid
 18: Ferry Man song
 19: Lightening Spell
 20: Umbrella
 21: Number of Magic Gems
 22: Horn of the Blue Triton
 23: Blowgun
 24: Memory Viewer
 25: Firefly Tart
 26: Portable Radio
 27: Garden Balsam
 28: Magic Slate
 29: Alien Translator
 30: Wizards Diploma
 31: Franco Key Fragment
 32: Sup Key Fragment
 33: Mosquibee Key Fragment
 34: Wannies Key Fragment
 35: Throne Key
 36: Pick Axe
 37: Burger Master's Key
 38: Burger Master's Notes
 39: Protection Spell
 40: Twinsen talks to Zoe at the beginning of the game (set 1)

 63: default 1 ???
135: default 1 ??? 
150: default 1 ???
152: default 1 Rain
159: default 256 ???

194: set to 1 probably if Twinsen have done an action near the crashed spaceship (Citadel Island, at the Sendell’s Sign).
195: set to 1 if the wizards have been freed (at the Dark Monk’s Statue, room 1), otherwise it is 0.