LBA1:Dialogs file: Difference between revisions

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These files contain text subtitles that display at the bottom on the screen when characters say something. The files have identification numbers, and the game references them by these numbers. This way it is easy to make a translation of the game without modifying the scene scripts. In LBA 2 these files also contain information how the text should be displayed: in a small frame, large frame, as an option to choose, etc.
These files contain text subtitles that display at the bottom on the screen when characters say something. The files have identification numbers, and the game references them by these numbers. This way it is easy to make a translation of the game without modifying the scene scripts. In LBA 2 these files also contain information how the text should be displayed: in a small frame, large frame, as an option to choose, etc.

== Specification ==
{{incomplete}}


{{providers|[[provider::El Muerte]]}}
{{providers|[[provider::El Muerte]]}}

Revision as of 19:35, 9 February 2013

Dialogs file
Extension

LBT

Occurence

unknown

Colour
Programs supporting this format
References

Find entries of this type


These files contain text subtitles that display at the bottom on the screen when characters say something. The files have identification numbers, and the game references them by these numbers. This way it is easy to make a translation of the game without modifying the scene scripts. In LBA 2 these files also contain information how the text should be displayed: in a small frame, large frame, as an option to choose, etc.

Specification


Information provided by: El Muerte