LBA2:Game variables: Difference between revisions
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Created page with "'''0 to 195 game state flags:''' <pre> 0: Twinsen gets the holomap (set 1) 1: 2: Twinsen gets the darts. Probably the number of darts he has. (set 1) 40: Twinsen talk..." |
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40: Twinsen talks to Zoe at the beginning of the game (set 1) |
40: Twinsen talks to Zoe at the beginning of the game (set 1) |
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63: |
63: default 1 ??? |
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135: |
135: default 1 ??? |
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150: |
150: default 1 ??? |
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152: |
152: default 1 Rain |
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159: |
159: default 256 ??? |
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194: set to 1 probably if Twinsen have done an action near the crashed spaceship (Citadel Island, at the Sendell’s Sign). |
194: set to 1 probably if Twinsen have done an action near the crashed spaceship (Citadel Island, at the Sendell’s Sign). |
Revision as of 23:36, 8 February 2017
0 to 195 game state flags:
0: Twinsen gets the holomap (set 1) 1: 2: Twinsen gets the darts. Probably the number of darts he has. (set 1) 40: Twinsen talks to Zoe at the beginning of the game (set 1) 63: default 1 ??? 135: default 1 ??? 150: default 1 ??? 152: default 1 Rain 159: default 256 ??? 194: set to 1 probably if Twinsen have done an action near the crashed spaceship (Citadel Island, at the Sendell’s Sign). 195: set to 1 if the wizards have been freed (at the Dark Monk’s Statue, room 1), otherwise it is 0.