LBArchitect: Difference between revisions
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| download = http://moonbase.kazekr.net/d.php?n=LBArchitect_1.0.0_beta8.zip | | download = http://moonbase.kazekr.net/d.php?n=LBArchitect_1.0.0_beta8.zip | ||
| source = http://moonbase.kazekr.net/d.php?n=src/LBArchitect_1.0.0_beta8_src.7z | | source = http://moonbase.kazekr.net/d.php?n=src/LBArchitect_1.0.0_beta8_src.7z | ||
| image = Builder.png | |||
| formats = | | formats = | ||
* {{supports format|High quality resource}} | * {{supports format|High quality resource}} | ||
Revision as of 19:40, 15 February 2013
| LBArchitect | |
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Zink |
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LBArchitect can edit:
- LBA 1 islands and rooms,
- LBA 2 rooms and fragments,
- LBA 1 and 2 room construction elements - libraries and bricks,
- LBA 1 scenes, scripts, actors etc.
It can generate HQR files containing room-related stuff for LBA 1 (Lba_gri.hqr, Lba_bll.hqr, Lba_brk.hqr and Scene.hqr).
It also includes almost complete help and reference for the Scene scripting language for LBA 1.