LBA Story Coder: Difference between revisions
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Created page with "{{Infobox program | author = alexfont | homepage = http://sacredcarrot.xesf.net/ | progpage = http://sacredcarrot.xesf.net/programs.php | download = http://sacredcarrot.xesf.n..." |
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| source = http://sacredcarrot.xesf.net/downloads/programs/LBAStoryCoder_src.rar |
| source = http://sacredcarrot.xesf.net/downloads/programs/LBAStoryCoder_src.rar |
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| formats = |
| formats = |
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* {{supports format|LBA 1 scene}} |
* {{supports format|LBA 1 isometric scene}} |
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* {{supports format|LBA 2 scene}} |
* {{supports format|LBA 2 isometric scene}} |
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}} |
}} |
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This program let you edit objects like actors, tracks, zones inside a scene. You can also code new scripts for each actor in each scene. This program opens LBA1 and LBA2 scene files, but the LBA2 support in this current version is only experimental and isn't all compatible. |
This program let you edit objects like actors, tracks, zones inside a scene. You can also code new scripts for each actor in each scene. This program opens LBA1 and LBA2 scene files, but the LBA2 support in this current version is only experimental and isn't all compatible. |
Revision as of 16:50, 10 February 2013
LBA Story Coder | |
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Author |
alexfont |
Supported formats | |
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Links | |
This program let you edit objects like actors, tracks, zones inside a scene. You can also code new scripts for each actor in each scene. This program opens LBA1 and LBA2 scene files, but the LBA2 support in this current version is only experimental and isn't all compatible.