File formats by purpose: Difference between revisions
Jump to navigation
Jump to search
| [checked revision] | [checked revision] |
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
==== Resource packages ==== | |||
* {{format list item | High quality resource}} | |||
* {{format list item | Voice package}} | |||
* {{format list item | Island package}} | |||
* {{format list item | Island object package}} | |||
==== Text and font ==== | ==== Text and font ==== | ||
* {{format list item | Dialogs file}} | * {{format list item | Dialogs file}} | ||
Revision as of 12:04, 31 August 2010
Resource packages
Text and font
- Dialogs file
- In-game font (LFN)
- Dialog index file (ORD, LTI)
- LBA Japanese font (DAT)
- LBA encrypted text
- LBA 2 credits
- MS-DOS font file
2D graphics
- LBA Image
- Colour palette (PAL)
- Sprite image (LSP)
- Raw sprite image
- GIF image
- Shape file
- Shading palette
- Sprite actor data (SAD)
3D models
- LBA 1 3D model
- LBA 2 3D model
- LBA 1 animation
- LBA 2 animation
- LBA 1 holomap location file
- File3D entity
- File3D information
World construction
- LBA 1 isometric scene
- LBA 2 isometric scene
- LBA 2 3D scene
- Brick (BRK)
- LBA 1 block library
- LBA 2 block library
- LBA 1 grid
- LBA 2 grid
- Grid fragment
- BKG information file
- Surface height map
Sound and music
Video
Other
- Executable file (EXE)
- DOS/4GW executable file
- Unknown entry (LUN)
- Entry of unknown format (LUN)