LBA2:Ground textures: Difference between revisions
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GroundTexture - unsigned char 256 * 256 (matrix 256x256 with ID to RGB Pallet (256*3) from entry 1 from RESS.HQR file) | GroundTexture - unsigned char 256 * 256 (matrix 256x256 with ID to RGB Pallet (256*3) from entry 1 from RESS.HQR file) | ||
[[File:LBA2 Ground Texture.jpg]] | |||
{{providers|[[provider::Serg]]}} | |||
