Dialog index file: Difference between revisions
Jump to navigation
Jump to search
[checked revision] | [checked revision] |
Content deleted Content added
No edit summary |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox format |
{{Infobox format |
||
| extension = ORD, LTI |
| extension = ORD, LTI |
||
| lba1 = true |
|||
| occurence = LBA1 & LBA2 |
|||
| lba2 = true |
|||
| colour = 9ACD32 |
| colour = 9ACD32 |
||
}} |
}} |
||
Line 8: | Line 9: | ||
== Specification == |
== Specification == |
||
{{incomplete}} |
|||
This file contains a list of UNSIGNED WORDS ('''u16'''). |
|||
⚫ | |||
There are as many WORDS as text entries in the corresponding LBT file. |
|||
Each WORD indicates the text ID that is used within scripts to refer to the corresponding text entry. |
|||
⚫ | |||
[[Category:LBA 1]] |
|||
[[Category:LBA 2]] |
Latest revision as of 10:58, 16 February 2017
Dialog index file | ||
---|---|---|
Extension |
ORD, LTI |
|
Occurence |
LBA1 & LBA2 |
|
Colour |
|
|
Programs supporting this format | ||
(none) |
||
References | ||
These files contain indexes for associated Dialogs file. They are used to reorder the indexes of the dialogs in the game and to make several indexes point to a single dialog (like Hello).
Specification[edit]
This file contains a list of UNSIGNED WORDS (u16). There are as many WORDS as text entries in the corresponding LBT file. Each WORD indicates the text ID that is used within scripts to refer to the corresponding text entry.
Information provided by: Lupin