LBA2:Game variables: Difference between revisions
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Created page with "'''0 to 195 game state flags:''' <pre> 0: Twinsen gets the holomap (set 1) 1: 2: Twinsen gets the darts. Probably the number of darts he has. (set 1) 40: Twinsen talk..." |
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Revision as of 23:33, 8 February 2017
0 to 195 game state flags:
0: Twinsen gets the holomap (set 1) 1: 2: Twinsen gets the darts. Probably the number of darts he has. (set 1) 40: Twinsen talks to Zoe at the beginning of the game (set 1) 63: ??? default 1 135: ??? default 1 150: ??? default 1 152: ??? default 1 159: ??? default 256 194: set to 1 probably if Twinsen have done an action near the crashed spaceship (Citadel Island, at the Sendell’s Sign). 195: set to 1 if the wizards have been freed (at the Dark Monk’s Statue, room 1), otherwise it is 0.