LBA2:Shading palette: Difference between revisions
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m Zink moved page Shading palette to LBA2:Shading palette without leaving a redirect |
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{{Infobox format |
{{Infobox format |
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| extension = OSP |
| extension = OSP |
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| lba2 = true |
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| colour = 88AACC |
| colour = 88AACC |
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| defaultsort = Palette |
| defaultsort = Palette |
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<!-- {{providers|[[provider::Battler]]}} --unknown --> |
<!-- {{providers|[[provider::Battler]]}} --unknown --> |
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[[Category:LBA 2]] |
Latest revision as of 09:31, 2 March 2013
Shading palette | ||
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Extension |
OSP |
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Occurence |
LBA2 |
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Colour |
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Programs supporting this format | ||
(none) |
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References | ||
These are the entries in the LBA 2 RESS.HQR file, that are all exactly 131884 bytes long. They're used for shading the LBA 2 outside scenes.
Specification[edit]
0x00000000: Header table (5 entries) 0x000000014: Parameters (????) 0x00000002C: Palette (768 bytes, standard RAW palette) 0x00000032C: Dark shading image (.LIM / 256x256) 0x00001032C: Bright shading image (.LIM / 256x256)