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	<title>LBA2:Wizard&#039;s Tent area object info - Revision history</title>
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	<updated>2026-06-04T08:56:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Wizard%27s_Tent_area_object_info&amp;diff=2281&amp;oldid=prev</id>
		<title>47.158.1.238: Created page with &quot;All scene zones in Little Big Adventure 2 are what create the 3D worlds.  The Object information in each scene zone depends on the number of buildings that should be placed. T...&quot;</title>
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		<updated>2017-08-12T20:33:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;All scene zones in Little Big Adventure 2 are what create the 3D worlds.  The Object information in each scene zone depends on the number of buildings that should be placed. T...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;All scene zones in Little Big Adventure 2 are what create the 3D worlds.&lt;br /&gt;
&lt;br /&gt;
The Object information in each scene zone depends on the number of buildings that should be placed. The actual placing of the buildings and their orientations occurs in the Building file.&lt;br /&gt;
The same goes for the direction and orientation of lighting. Besides buildings and lighting changes, the Object file also contains the distance of fog.&lt;br /&gt;
Finally, the scene can even be &amp;quot;blocked&amp;quot; from other zones. In other words - partially seen by the player.&lt;/div&gt;</summary>
		<author><name>47.158.1.238</name></author>
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