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	<id>https://lbafileinfo.kaziq.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lupin</id>
	<title>LBA File Information - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://lbafileinfo.kaziq.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lupin"/>
	<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php/Special:Contributions/Lupin"/>
	<updated>2026-04-09T17:28:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA_2_files&amp;diff=2276</id>
		<title>LBA 2 files</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA_2_files&amp;diff=2276"/>
		<updated>2017-02-17T16:53:45Z</updated>

		<summary type="html">&lt;p&gt;Lupin: /* ILE and OBL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HQR == &lt;br /&gt;
* [[LBA2:Anim.hqr|Anim.hqr]] - animations for 3D models&lt;br /&gt;
* [[LBA2:Anim3DS.hqr|Anim3DS.hqr]] - animations for 3D models in 3DStudio format&lt;br /&gt;
* [[LBA2:Body.hqr|Body.hqr]] - 3D models of game characters&lt;br /&gt;
* [[LBA2:Holomap.hqr|Holomap.hqr]] - data and textures for the Holomap&lt;br /&gt;
* [[LBA2:LBA_bkg.hqr|LBA_bkg.hqr]] - map, object and brick files for isometric backgrounds&lt;br /&gt;
* [[LBA2:LBA2.hqr|LBA2.hqr]] - data for ending credits sequence&lt;br /&gt;
* [[LBA2:Objfix.hqr|Objfix.hqr]] - 3D models of various objects in game&lt;br /&gt;
* [[LBA2:Ress.hqr|Ress.hqr]] - various resources&lt;br /&gt;
* [[LBA2:Samples.hqr|Samples.hqr]] - sound samples (excluding voices)&lt;br /&gt;
* [[LBA2:Scene.hqr|Scene.hqr]] - scripts defining active content of the world&lt;br /&gt;
* [[LBA2:Screen.hqr|Screen.hqr]] - full-screen images&lt;br /&gt;
* [[LBA2:Scrshot.hqr|Scrshot.hqr]] - LBA 2 demo screenshot images&lt;br /&gt;
* [[LBA2:Spriraw.hqr|Spriraw.hqr]] - sprites in RAW format, like animations&lt;br /&gt;
* [[LBA2:Sprites.hqr|Sprites.hqr]] - sprites in compressed format&lt;br /&gt;
* [[LBA2:Text.hqr|Text.hqr]] - textual in-game dialogs&lt;br /&gt;
&lt;br /&gt;
== VOX ==&lt;br /&gt;
* [[LBA2:xx_gam.vox|xx_gam.vox]] - global game voices (e.g. inventory descriptions)&lt;br /&gt;
* [[LBA2:xx_000.vox|xx_000.vox]] - Citadel Island voices&lt;br /&gt;
* [[LBA2:xx_001.vox|xx_001.vox]] - unknown, probably unused&lt;br /&gt;
* [[LBA2:xx_002.vox|xx_002.vox]] - White Leaf Desert voices&lt;br /&gt;
* [[LBA2:xx_003.vox|xx_003.vox]] - Emerald Moon voices&lt;br /&gt;
* [[LBA2:xx_004.vox|xx_004.vox]] - Otringal voices&lt;br /&gt;
* [[LBA2:xx_005.vox|xx_005.vox]] - Celebration Island voices&lt;br /&gt;
* [[LBA2:xx_006.vox|xx_006.vox]] - Island of the Wannies voices&lt;br /&gt;
* [[LBA2:xx_007.vox|xx_007.vox]] - Island of the Mosquibees voices&lt;br /&gt;
* [[LBA2:xx_008.vox|xx_008.vox]] - Francos Island voices&lt;br /&gt;
* [[LBA2:xx_009.vox|xx_009.vox]] - Island CX voices&lt;br /&gt;
* [[LBA2:xx_010.vox|xx_010.vox]] - Elevator to the undergas voices&lt;br /&gt;
* [[LBA2:xx_011.vox|xx_011.vox]] - Volcano Island voices&lt;br /&gt;
&lt;br /&gt;
== ILE and OBL ==&lt;br /&gt;
ILE and OBL files exist in pairs. For each island ILE file contains 3D surface data and textures, and OBL file contains 3D objects (like buildings).&lt;br /&gt;
* [[LBA2:Ascence.ile|Ascence.ile]], [[LBA2:Ascence.obl|Ascence.obl]] - Elevator to the undergas&lt;br /&gt;
* [[LBA2:Celebrat.ile|Celebrat.ile]], [[LBA2:Celebrat.obl|Celebrat.obl]] - Celebration Island without the statue&lt;br /&gt;
* [[LBA2:Celebra2.ile|Celebra2.ile]], [[LBA2:Celebra2.obl|Celebra2.obl]] - Celebration Island with the statue emerged&lt;br /&gt;
* [[LBA2:Citabau.ile|Citabau.ile]], [[LBA2:Citabau.obl|Citabau.obl]] - Citadel Island under good weather&lt;br /&gt;
* [[LBA2:Citadel.ile|Citadel.ile]], [[LBA2:Citadel.obl|Citadel.obl]] - Citadel Island under bad weather (rain)&lt;br /&gt;
* [[LBA2:Desert.ile|Desert.ile]], [[LBA2:Desert.obl|Desert.obl]] - Desert Island&lt;br /&gt;
* [[LBA2:Emeraude.ile|Emeraude.ile]], [[LBA2:Emeraude.obl|Emeraude.obl]] - Emerald Moon&lt;br /&gt;
* [[LBA2:Ilotcx.ile|Ilotcx.ile]], [[LBA2:Ilotcx.obl|Ilotcx.obl]] - Island CX&lt;br /&gt;
* [[LBA2:Knartas.ile|Knartas.ile]], [[LBA2:Knartas.obl|Knartas.obl]] - Francos Island&lt;br /&gt;
* [[LBA2:Moon.ile|Moon.ile]], [[LBA2:Moon.obl|Moon.obl]] - Emerald Moon (second time)&lt;br /&gt;
* [[LBA2:Mosquibe.ile|Mosquibe.ile]], [[LBA2:Mosquibe.obl|Mosquibe.obl]] - Mosquibees Island&lt;br /&gt;
* [[LBA2:Otringal.ile|Otringal.ile]], [[LBA2:Otringal.obl|Otringal.obl]] - Otringal&lt;br /&gt;
* [[LBA2:Platform.ile|Platform.ile]], [[LBA2:Platform.obl|Platform.obl]] - Wannies Island&lt;br /&gt;
* [[LBA2:Souscelb.ile|Souscelb.ile]], [[LBA2:Souscelb.obl|Souscelb.obl]] - Volcano island&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:*}}&lt;br /&gt;
[[Category:LBA2]]&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2275</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2275"/>
		<updated>2017-02-17T16:52:23Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains 3D geometry information for the Citadel Island under sunny weather. It has the same layout as [[LBA2:Citadel.ile|Citadel.ile]].&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citadel.ile&amp;diff=2274</id>
		<title>LBA2:Citadel.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citadel.ile&amp;diff=2274"/>
		<updated>2017-02-17T16:51:34Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains 3D geometry information for the Citadel Island under the storm, it has the same layout as [[LBA2:Citabau.ile|Citabau.ile]].&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citadel.ile&amp;diff=2273</id>
		<title>LBA2:Citadel.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citadel.ile&amp;diff=2273"/>
		<updated>2017-02-17T16:51:18Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{hqr page | ResType = ILE | mode = manual | lba = 2 | normal = 57 | type1 = LBA image                   | count1 = 2 | type2 = LBA2:Island layout info     | count2 = 1 | type...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains 3D geometry information for the Citadel Island under the storm, it has the same layout as [[LBA:Citabau.ile|Citabau.ile]].&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2272</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2272"/>
		<updated>2017-02-17T16:48:20Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains 3D geometry information for the Citadel Island under sunny weather.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2271</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2271"/>
		<updated>2017-02-17T16:46:31Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains 3D geometry information for the Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_polygons&amp;diff=2270</id>
		<title>LBA2:Island polygons</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_polygons&amp;diff=2270"/>
		<updated>2017-02-17T16:45:24Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LPG | lba2 = true | colour = FF99FF }}  The file contains the definition of the ground triangles used for an island section.  == Specification =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LPG&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The file contains the definition of the ground triangles used for an island section.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
There are 64x64x2x4 bytes in the file. The grid for an island section is made of 64x64 squares.&lt;br /&gt;
&lt;br /&gt;
Each square has potentially 2 triangles. Each triangle is defined by a &#039;&#039;32 bits&#039;&#039; bitfield.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Bits 0 -&amp;gt; 4&#039;&#039; = &#039;&#039;&#039;color&#039;&#039;&#039;: Index in the game palette of the color to use for this triangle (if useColor flag is set)&lt;br /&gt;
* &#039;&#039;Bits 4 -&amp;gt; 6&#039;&#039; = &#039;&#039;&#039;useTexture&#039;&#039;&#039;: Whether to use texturing or not for this triangle.&lt;br /&gt;
* &#039;&#039;Bits 6 -&amp;gt; 8&#039;&#039; = &#039;&#039;&#039;useColor&#039;&#039;&#039;: Whether to use coloring or not for this triangle. (a triangle can be both textured and colored, where there are transparent texture areas)&lt;br /&gt;
* &#039;&#039;Bits 12 -&amp;gt; 16&#039;&#039; = &#039;&#039;&#039;liquid&#039;&#039;&#039;: Animated sea/lava squares near the shore&lt;br /&gt;
* &#039;&#039;Bits 16 -&amp;gt; 17&#039;&#039; = &#039;&#039;&#039;orientation&#039;&#039;&#039;: Direction to use for &amp;quot;cutting&amp;quot; the square into 2 triangles.&lt;br /&gt;
* &#039;&#039;Bits 19 -&amp;gt; 32&#039;&#039; = &#039;&#039;&#039;uvIndex&#039;&#039;&#039;: Index of the UV entry to use for this triangle (see [[LBA2:Island texture uvs]])&lt;br /&gt;
        &lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_texture_uvs&amp;diff=2269</id>
		<title>LBA2:Island texture uvs</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_texture_uvs&amp;diff=2269"/>
		<updated>2017-02-17T16:24:34Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LUV&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The file contains UV texture coordinates for the ground triangles of an island section.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
Each entry in the file consists of 12 bytes containing 3 texture coordinates.&lt;br /&gt;
&lt;br /&gt;
1 entry = 1 ground triangle&lt;br /&gt;
&lt;br /&gt;
The number of entries varies between island sections, depending on how many ground triangles are textured.&lt;br /&gt;
&lt;br /&gt;
=== UV entry ===&lt;br /&gt;
&lt;br /&gt;
* Offset 1:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 1)&lt;br /&gt;
* Offset 3:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 1)&lt;br /&gt;
* Offset 5:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 2)&lt;br /&gt;
* Offset 7:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 2)&lt;br /&gt;
* Offset 9:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 3)&lt;br /&gt;
* Offset 11: &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2268</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2268"/>
		<updated>2017-02-17T16:22:11Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains construction information, textures, action tags and more stuff for Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Objects textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_intensities&amp;diff=2267</id>
		<title>LBA2:Island intensities</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_intensities&amp;diff=2267"/>
		<updated>2017-02-17T16:21:06Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LI | lba2 = true | colour = FF99FF }}  This file contains the pre-calculated lighting for the ground of a particular island section. It consist...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LI&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This file contains the pre-calculated lighting for the ground of a particular island section.&lt;br /&gt;
It consist of an array of integers indicating the intensity of a point on the grid.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The size of this file is 65x65 bytes.&lt;br /&gt;
&lt;br /&gt;
An island section&#039;s ground is made of 64x64 squares, which means 65x65 points.&lt;br /&gt;
&lt;br /&gt;
Each intensity is coded as an &#039;&#039;&#039;UNSIGNED BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_texture_uvs&amp;diff=2266</id>
		<title>LBA2:Island texture uvs</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_texture_uvs&amp;diff=2266"/>
		<updated>2017-02-17T16:13:02Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LUV | lba2 = true | colour = FF99FF }}  The file contains UV texture coordinates for the ground triangles.  == Specification ==  Each entry in t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LUV&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The file contains UV texture coordinates for the ground triangles.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
Each entry in the file consists of 12 bytes containing 3 texture coordinates.&lt;br /&gt;
&lt;br /&gt;
1 entry = 1 ground triangle&lt;br /&gt;
&lt;br /&gt;
The number of entries varies between island sections, depending on how many ground triangles are textured.&lt;br /&gt;
&lt;br /&gt;
=== UV entry ===&lt;br /&gt;
&lt;br /&gt;
* Offset 1:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 1)&lt;br /&gt;
* Offset 3:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 1)&lt;br /&gt;
* Offset 5:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 2)&lt;br /&gt;
* Offset 7:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 2)&lt;br /&gt;
* Offset 9:  &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): U (Vertex 3)&lt;br /&gt;
* Offset 11: &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): V (Vertex 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_heightmap&amp;diff=2265</id>
		<title>LBA2:Island heightmap</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_heightmap&amp;diff=2265"/>
		<updated>2017-02-17T15:56:13Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LHM | lba2 = true | colour = FF99FF }}  This file contains the height map for the ground of a particular island section.  == Specification ==  T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LHM&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This file contains the height map for the ground of a particular island section.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The size of this file is 65x65x2 bytes.&lt;br /&gt;
&lt;br /&gt;
An island section&#039;s ground is made of 64x64 squares, which means 65x65 points.&lt;br /&gt;
&lt;br /&gt;
Each height is coded on an &#039;&#039;&#039;UNSIGNED WORD&#039;&#039;&#039; (&#039;&#039;u16&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]] and [[provider::Battler]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2264</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2264"/>
		<updated>2017-02-17T15:45:14Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island polygons        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island texture uvs     | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island heightmap       | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island intensities     | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains construction information, textures, action tags and more stuff for Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Building textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Island section info   |Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Island objects info   |Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island polygons       |Island polygons       |Wizard&#039;s Tent area polygons}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island texture uvs    |Island texture uvs    |Wizard&#039;s Tent area texture uvs}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island heightmap      |Island heightmap      |Wizard&#039;s Tent area heightmap}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island intensities    |Island intensities    |Wizard&#039;s Tent area intensities}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Island section info   |Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Island objects info   |Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island polygons       |Island polygons       |Near Rosa area polygons}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Rosa area texture uvs}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island heightmap      |Island heightmap      |Near Rosa area heightmap}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island intensities    |Island intensities    |Near Rosa area intensities}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Island section info   |Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Island objects info   |Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island polygons       |Island polygons       |Cliffs area polygons}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island texture uvs    |Island texture uvs    |Cliffs area texture uvs}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island heightmap      |Island heightmap      |Cliffs area heightmap}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island intensities    |Island intensities    |Cliffs area intensities}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Island section info   |Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Island objects info   |Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island polygons       |Island polygons       |Dome of the Slate area polygons}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island texture uvs    |Island texture uvs    |Dome of the Slate area texture uvs}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island heightmap      |Island heightmap      |Dome of the Slate area heightmap}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island intensities    |Island intensities    |Dome of the Slate area intensities}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Island section info   |Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Island objects info   |Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island polygons       |Island polygons       |Downtown area polygons}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island texture uvs    |Island texture uvs    |Downtown area texture uvs}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island heightmap      |Island heightmap      |Downtown area heightmap}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island intensities    |Island intensities    |Downtown area intensities}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Island section info   |Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Island objects info   |Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island polygons       |Island polygons       |Harbor area polygons}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island texture uvs    |Island texture uvs    |Harbor area texture uvs}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island heightmap      |Island heightmap      |Harbor area heightmap}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island intensities    |Island intensities    |Harbor area intensities}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Island section info   |Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Island objects info   |Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island polygons       |Island polygons       |Near Tavern area polygons}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island texture uvs    |Island texture uvs    |Near Tavern area texture uvs}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island heightmap      |Island heightmap      |Near Tavern area heightmap}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island intensities    |Island intensities    |Near Tavern area intensities}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Island section info   |Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Island objects info   |Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island polygons       |Island polygons       |Lighthouse area polygons}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island texture uvs    |Island texture uvs    |Lighthouse area texture uvs}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island heightmap      |Island heightmap      |Lighthouse area heightmap}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island intensities    |Island intensities    |Lighthouse area intensities}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Island section info   |Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Island objects info   |Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island polygons       |Island polygons       |Twinsen&#039;s House area polygons}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island texture uvs    |Island texture uvs    |Twinsen&#039;s House area texture uvs}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island heightmap      |Island heightmap      |Twinsen&#039;s House area heightmap}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island intensities    |Island intensities    |Twinsen&#039;s House area intensities}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2263</id>
		<title>LBA2:Island layout info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2263"/>
		<updated>2017-02-17T14:57:39Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LAY&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Island layout info files contain information about island sections.&lt;br /&gt;
The sections are squares on a virtual grid of 16x16 possible sections.&lt;br /&gt;
&lt;br /&gt;
Each section has 6 entries in the [[LBA2:Island_package|ILE file]] associated to it, as well as a scene from [[LBA2:Scene.hqr|Scene.hqr]].&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The file contains 256 bytes (16x16).&lt;br /&gt;
&lt;br /&gt;
The byte value is either 0 which means there is no section at that particular grid position or an &#039;&#039;ID&#039;&#039; which is used to find the 6 entries giving more information on that section.&lt;br /&gt;
&lt;br /&gt;
Here is how to find the section&#039;s entries in the [[LBA2:Island_package|ILE file]].&lt;br /&gt;
&lt;br /&gt;
* [[LBA2:Island section info|Section general info]]: &#039;&#039;ID&#039;&#039; * 6 - 3&lt;br /&gt;
* [[LBA2:Island objects info|Static 3D objects info]]: &#039;&#039;ID&#039;&#039; * 6 - 2&lt;br /&gt;
* [[LBA2:Island polygons|Ground polygons]]: &#039;&#039;ID&#039;&#039; * 6 - 1&lt;br /&gt;
* [[LBA2:Island texture uvs|Texture UVs]]: &#039;&#039;ID&#039;&#039; * 6&lt;br /&gt;
* [[LBA2:Island heightmap|Heightmap]]: &#039;&#039;ID&#039;&#039; * 6 + 1&lt;br /&gt;
* [[LBA2:Island intensities|Intensities]]: &#039;&#039;ID&#039;&#039; * 6 + 2&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2262</id>
		<title>LBA2:Island layout info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2262"/>
		<updated>2017-02-17T14:53:12Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LAY&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Island layout info files contain information about island sections.&lt;br /&gt;
The sections are squares on a virtual grid of 16x16 possible sections.&lt;br /&gt;
&lt;br /&gt;
Each section has 6 entries in the [[LBA2:Island_package|ILE file]] associated to it, as well as a scene from [[LBA2:Scene.hqr|Scene.hqr]].&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The file contains 256 bytes (16x16).&lt;br /&gt;
&lt;br /&gt;
The byte value is either 0 which means there is no section at that particular grid position or an &#039;&#039;ID&#039;&#039; which is used to find the 6 entries giving more information on that section.&lt;br /&gt;
&lt;br /&gt;
Here is how to find the section&#039;s entries in the [[LBA2:Island_package|ILE file]].&lt;br /&gt;
&lt;br /&gt;
* [[LBA2:Island section info]]: &#039;&#039;ID&#039;&#039; * 6 - 3&lt;br /&gt;
* [[LBA2:Island objects info]]: &#039;&#039;ID&#039;&#039; * 6 - 2&lt;br /&gt;
* [[LBA2:Island polygons]]: &#039;&#039;ID&#039;&#039; * 6 - 1&lt;br /&gt;
* [[LBA2:Island texture info]]: &#039;&#039;ID&#039;&#039; * 6&lt;br /&gt;
* [[LBA2:Island heightmap]]: &#039;&#039;ID&#039;&#039; * 6 + 1&lt;br /&gt;
* [[LBA2:Island intensities]]: &#039;&#039;ID&#039;&#039; * 6 + 2&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2261</id>
		<title>LBA2:Island layout info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2261"/>
		<updated>2017-02-17T14:51:23Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LAY&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Island layout info files contain information about island sections.&lt;br /&gt;
The sections are squares on a virtual grid of 16x16 possible sections.&lt;br /&gt;
&lt;br /&gt;
Each section has 6 entries in the [[LBA2:Island_package|ILE file]] associated to it, as well as a scene from [[LBA2:Scene.hqr|Scene.hqr]].&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The file contains 256 bytes (16x16).&lt;br /&gt;
&lt;br /&gt;
The byte value is either 0 which means there is no section at that particular grid position or an &#039;&#039;ID&#039;&#039; which is used to find the 6 entries giving more information on that section.&lt;br /&gt;
&lt;br /&gt;
Here is how to find the section&#039;s entries in the [[LBA2:Island_package|ILE file]].&lt;br /&gt;
&lt;br /&gt;
* [[LBA2:Island object info]]: &#039;&#039;ID&#039;&#039; * 6 - 3&lt;br /&gt;
* [[LBA2:Island objects info]]: &#039;&#039;ID&#039;&#039; * 6 - 2&lt;br /&gt;
* [[LBA2:Island polygons]]: &#039;&#039;ID&#039;&#039; * 6 - 1&lt;br /&gt;
* [[LBA2:Island texture info]]: &#039;&#039;ID&#039;&#039; * 6&lt;br /&gt;
* [[LBA2:Island heightmap]]: &#039;&#039;ID&#039;&#039; * 6 + 1&lt;br /&gt;
* [[LBA2:Island intensities]]: &#039;&#039;ID&#039;&#039; * 6 + 2&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2260</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2260"/>
		<updated>2017-02-17T14:49:30Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island sea info        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island background info | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island surface info    | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island cloud info      | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains construction information, textures, action tags and more stuff for Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Building textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Section info for square 1   |cl=1|Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Objects info for square 1   |cl=1|Wizard&#039;s Tent area objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island sea info       |Sea info for square 1       |cl=1|Wizard&#039;s Tent area sea info}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island background info|Background info for square 1|cl=1|Wizard&#039;s Tent area background info}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island surface info   |Surface info for square 1   |cl=1|Wizard&#039;s Tent area surface info}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island cloud info     |Cloud info for square 1     |cl=1|Wizard&#039;s Tent area cloud info}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Section info for square 2   |cl=1|Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Objects info for square 2   |cl=1|Near Rosa area objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island sea info       |Sea info for square 2       |cl=1|Near Rosa area sea info}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island background info|Background info for square 2|cl=1|Near Rosa area background info}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island surface info   |Surface info for square 2   |cl=1|Near Rosa area surface info}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island cloud info     |Cloud info for suqare 2     |cl=1|Near Rosa area cloud info}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Section info for square 3   |cl=1|Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Objects info for square 3   |cl=1|Cliffs area objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island sea info       |Sea info for square 3       |cl=1|Cliffs area sea info}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island background info|Background info for square 3|cl=1|Cliffs area background info}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island surface info   |Surface info for square 3   |cl=1|Cliffs area surface info}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island cloud info     |Cloud info for square 3     |cl=1|Cliffs area cloud info}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Section info for suqare 4   |cl=1|Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Objects info for square 4   |cl=1|Dome of the Slate area objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island sea info       |Sea info for square 4       |cl=1|Dome of the Slate area sea info}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island background info|Background info for square 4|cl=1|Dome of the Slate area background info}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island surface info   |Surface info for square 4   |cl=1|Dome of the Slate area surface info}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island cloud info     |Cloud info for square 4     |cl=1|Dome of the Slate area cloud info}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Section info for square 5   |cl=1|Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Objects info for square 5   |cl=1|Downtown area objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island sea info       |Sea info for square 5       |cl=1|Downtown area sea info}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island background info|Background info for square 5|cl=1|Downtown area background info}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island surface info   |Surface info for square 5   |cl=1|Downtown area surface info}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island cloud info     |Cloud info for square 5     |cl=1|Downtown area cloud info}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Section info for square 6   |cl=1|Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Objects info for square 6   |cl=1|Harbor area objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island sea info       |Sea info for square 6       |cl=1|Harbor area sea info}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island background info|Background info for square 6|cl=1|Harbor area background info}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island surface info   |Surface info for square 6   |cl=1|Harbor area surface info}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island cloud info     |Cloud info for square 6     |cl=1|Harbor area cloud info}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Section info for square 7   |cl=1|Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Objects info for square 7   |cl=1|Near Tavern area objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island sea info       |Sea info for square 7       |cl=1|Near Tavern area sea info}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island background info|Background info for square 7|cl=1|Near Tavern area background info}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island surface info   |Surface info for square 7   |cl=1|Near Tavern area surface info}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island cloud info     |Cloud info for square 7     |cl=1|Near Tavern area cloud info}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Section info for square 8   |cl=1|Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Objects info for square 8   |cl=1|Lighthouse area objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island sea info       |Sea info for square 8       |cl=1|Lighthouse area sea info}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island background info|Background info for square 8|cl=1|Lighthouse area background info}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island surface info   |Surface info for square 8   |cl=1|Lighthouse area surface info}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island cloud info     |Cloud info for square 8     |cl=1|Lighthouse area cloud info}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Section info for square 9   |cl=1|Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Objects info for square 9   |cl=1|Twinsen&#039;s House area objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island sea info       |Sea info for square 9       |cl=1|Twinsen&#039;s House area sea info}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island background info|Background info for square 9|cl=1|Twinsen&#039;s House area background info}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island surface info   |Surface info for square 9   |cl=1|Twinsen&#039;s House area surface info}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island cloud info     |Cloud info for square 9     |cl=1|Twinsen&#039;s House area cloud info}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_objects_info&amp;diff=2259</id>
		<title>LBA2:Island objects info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_objects_info&amp;diff=2259"/>
		<updated>2017-02-17T14:48:28Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LOI | lba2 = true | colour = FF99FF }}  This file contains a list of the static 3D objects present on a particular island section. The objects a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LOI&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This file contains a list of the static 3D objects present on a particular island section.&lt;br /&gt;
The objects are mostly buildings, but also everything that doesn&#039;t move on an island.&lt;br /&gt;
The actual model is stored in the island&#039;s OBL file.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The whole file is an array of object entries.&lt;br /&gt;
&lt;br /&gt;
The number of entries in this file can be found in the corresponding [[LBA2:Island section info|section info file]].&lt;br /&gt;
&lt;br /&gt;
=== Object information entry ===&lt;br /&gt;
&lt;br /&gt;
An entry is exactly 48 bytes long.&lt;br /&gt;
&lt;br /&gt;
* Offset 0: &#039;&#039;&#039;UNSIGNED DWORD&#039;&#039;&#039; (&#039;&#039;u32&#039;&#039;): Index of the model in the OBL file&lt;br /&gt;
* Offset 4: &#039;&#039;&#039;DWORD&#039;&#039;&#039; (&#039;&#039;s32&#039;&#039;): X&lt;br /&gt;
* Offset 8: &#039;&#039;&#039;DWORD&#039;&#039;&#039; (&#039;&#039;s32&#039;&#039;): Y&lt;br /&gt;
* Offset 12: &#039;&#039;&#039;DWORD&#039;&#039;&#039; (&#039;&#039;s32&#039;&#039;): Z&lt;br /&gt;
* Offset 21: &#039;&#039;&#039;BYTE&#039;&#039;&#039; (&#039;&#039;u8&#039;&#039;): Orientation flags&lt;br /&gt;
&lt;br /&gt;
The orientation of the model can be found by looking at the bits 2-&amp;gt;4 (0000XX00) of the orientation flags.&lt;br /&gt;
&lt;br /&gt;
* 00: 0°,&lt;br /&gt;
* 01: 270°&lt;br /&gt;
* 10: 180°&lt;br /&gt;
* 11: 90°&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2258</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2258"/>
		<updated>2017-02-17T14:29:04Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info    | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island objects info    | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island sea info        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island background info | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island surface info    | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island cloud info      | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains construction information, textures, action tags and more stuff for Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Building textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Section info for square 1   |cl=1|Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island objects info   |Objects info for square 1   |cl=1|Wizard&#039;s Tent area Objects info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island sea info       |Sea info for square 1       |cl=1|Wizard&#039;s Tent area sea info}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island background info|Background info for square 1|cl=1|Wizard&#039;s Tent area background info}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island surface info   |Surface info for square 1   |cl=1|Wizard&#039;s Tent area surface info}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island cloud info     |Cloud info for square 1     |cl=1|Wizard&#039;s Tent area cloud info}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Section info for square 2   |cl=1|Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island objects info   |Objects info for square 2   |cl=1|Near Rosa area Objects info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island sea info       |Sea info for square 2       |cl=1|Near Rosa area sea info}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island background info|Background info for square 2|cl=1|Near Rosa area background info}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island surface info   |Surface info for square 2   |cl=1|Near Rosa area surface info}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island cloud info     |Cloud info for suqare 2     |cl=1|Near Rosa area cloud info}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Section info for square 3   |cl=1|Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island objects info   |Objects info for square 3   |cl=1|Cliffs area Objects info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island sea info       |Sea info for square 3       |cl=1|Cliffs area sea info}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island background info|Background info for square 3|cl=1|Cliffs area background info}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island surface info   |Surface info for square 3   |cl=1|Cliffs area surface info}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island cloud info     |Cloud info for square 3     |cl=1|Cliffs area cloud info}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Section info for suqare 4   |cl=1|Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island objects info   |Objects info for square 4   |cl=1|Dome of the Slate area Objects info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island sea info       |Sea info for square 4       |cl=1|Dome of the Slate area sea info}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island background info|Background info for square 4|cl=1|Dome of the Slate area background info}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island surface info   |Surface info for square 4   |cl=1|Dome of the Slate area surface info}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island cloud info     |Cloud info for square 4     |cl=1|Dome of the Slate area cloud info}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Section info for square 5   |cl=1|Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island objects info   |Objects info for square 5   |cl=1|Downtown area Objects info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island sea info       |Sea info for square 5       |cl=1|Downtown area sea info}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island background info|Background info for square 5|cl=1|Downtown area background info}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island surface info   |Surface info for square 5   |cl=1|Downtown area surface info}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island cloud info     |Cloud info for square 5     |cl=1|Downtown area cloud info}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Section info for square 6   |cl=1|Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island objects info   |Objects info for square 6   |cl=1|Harbor area Objects info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island sea info       |Sea info for square 6       |cl=1|Harbor area sea info}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island background info|Background info for square 6|cl=1|Harbor area background info}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island surface info   |Surface info for square 6   |cl=1|Harbor area surface info}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island cloud info     |Cloud info for square 6     |cl=1|Harbor area cloud info}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Section info for square 7   |cl=1|Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island objects info   |Objects info for square 7   |cl=1|Near Tavern area Objects info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island sea info       |Sea info for square 7       |cl=1|Near Tavern area sea info}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island background info|Background info for square 7|cl=1|Near Tavern area background info}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island surface info   |Surface info for square 7   |cl=1|Near Tavern area surface info}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island cloud info     |Cloud info for square 7     |cl=1|Near Tavern area cloud info}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Section info for square 8   |cl=1|Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island objects info   |Objects info for square 8   |cl=1|Lighthouse area Objects info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island sea info       |Sea info for square 8       |cl=1|Lighthouse area sea info}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island background info|Background info for square 8|cl=1|Lighthouse area background info}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island surface info   |Surface info for square 8   |cl=1|Lighthouse area surface info}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island cloud info     |Cloud info for square 8     |cl=1|Lighthouse area cloud info}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Section info for square 9   |cl=1|Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island objects info   |Objects info for square 9   |cl=1|Twinsen&#039;s House area Objects info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island sea info       |Sea info for square 9       |cl=1|Twinsen&#039;s House area sea info}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island background info|Background info for square 9|cl=1|Twinsen&#039;s House area background info}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island surface info   |Surface info for square 9   |cl=1|Twinsen&#039;s House area surface info}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island cloud info     |Cloud info for square 9     |cl=1|Twinsen&#039;s House area cloud info}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2257</id>
		<title>LBA2:Citabau.ile</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Citabau.ile&amp;diff=2257"/>
		<updated>2017-02-17T14:05:46Z</updated>

		<summary type="html">&lt;p&gt;Lupin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hqr page&lt;br /&gt;
| ResType = ILE&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 2&lt;br /&gt;
| normal = 57&lt;br /&gt;
| type1 = LBA image                   | count1 = 2&lt;br /&gt;
| type2 = LBA2:Island layout info     | count2 = 1&lt;br /&gt;
| type3 = LBA2:Island section info     | count3 = 9&lt;br /&gt;
| type4 = LBA2:Island building info   | count4 = 9&lt;br /&gt;
| type5 = LBA2:Island sea info        | count5 = 9&lt;br /&gt;
| type6 = LBA2:Island background info | count6 = 9&lt;br /&gt;
| type7 = LBA2:Island surface info    | count7 = 9&lt;br /&gt;
| type8 = LBA2:Island cloud info      | count8 = 9&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains construction information, textures, action tags and more stuff for Citadel Island under storm.&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht| 0|Normal|LBA2:Island layout info|Island layout info}}&lt;br /&gt;
{{ht| 1|Normal|LBA image|Ground textures}}&lt;br /&gt;
{{ht| 2|Normal|LBA image|Building textures}}&lt;br /&gt;
{{ht| 3|Normal|LBA2:Island section info   |Section info for square 1   |cl=1|Wizard&#039;s Tent area section info}}&lt;br /&gt;
{{ht| 4|Normal|LBA2:Island building info  |Building info for square 1  |cl=1|Wizard&#039;s Tent area building info}}&lt;br /&gt;
{{ht| 5|Normal|LBA2:Island sea info       |Sea info for square 1       |cl=1|Wizard&#039;s Tent area sea info}}&lt;br /&gt;
{{ht| 6|Normal|LBA2:Island background info|Background info for square 1|cl=1|Wizard&#039;s Tent area background info}}&lt;br /&gt;
{{ht| 7|Normal|LBA2:Island surface info   |Surface info for square 1   |cl=1|Wizard&#039;s Tent area surface info}}&lt;br /&gt;
{{ht| 8|Normal|LBA2:Island cloud info     |Cloud info for square 1     |cl=1|Wizard&#039;s Tent area cloud info}}&lt;br /&gt;
{{ht| 9|Normal|LBA2:Island section info   |Section info for square 2   |cl=1|Near Rosa area section info}}&lt;br /&gt;
{{ht|10|Normal|LBA2:Island building info  |Building info for square 2  |cl=1|Near Rosa area building info}}&lt;br /&gt;
{{ht|11|Normal|LBA2:Island sea info       |Sea info for square 2       |cl=1|Near Rosa area sea info}}&lt;br /&gt;
{{ht|12|Normal|LBA2:Island background info|Background info for square 2|cl=1|Near Rosa area background info}}&lt;br /&gt;
{{ht|13|Normal|LBA2:Island surface info   |Surface info for square 2   |cl=1|Near Rosa area surface info}}&lt;br /&gt;
{{ht|14|Normal|LBA2:Island cloud info     |Cloud info for suqare 2     |cl=1|Near Rosa area cloud info}}&lt;br /&gt;
{{ht|15|Normal|LBA2:Island section info   |Section info for square 3   |cl=1|Cliffs area section info}}&lt;br /&gt;
{{ht|16|Normal|LBA2:Island building info  |Building info for square 3  |cl=1|Cliffs area building info}}&lt;br /&gt;
{{ht|17|Normal|LBA2:Island sea info       |Sea info for square 3       |cl=1|Cliffs area sea info}}&lt;br /&gt;
{{ht|18|Normal|LBA2:Island background info|Background info for square 3|cl=1|Cliffs area background info}}&lt;br /&gt;
{{ht|19|Normal|LBA2:Island surface info   |Surface info for square 3   |cl=1|Cliffs area surface info}}&lt;br /&gt;
{{ht|20|Normal|LBA2:Island cloud info     |Cloud info for square 3     |cl=1|Cliffs area cloud info}}&lt;br /&gt;
{{ht|21|Normal|LBA2:Island section info   |Section info for suqare 4   |cl=1|Dome of the Slate area section info}}&lt;br /&gt;
{{ht|22|Normal|LBA2:Island building info  |Building info for square 4  |cl=1|Dome of the Slate area building info}}&lt;br /&gt;
{{ht|23|Normal|LBA2:Island sea info       |Sea info for square 4       |cl=1|Dome of the Slate area sea info}}&lt;br /&gt;
{{ht|24|Normal|LBA2:Island background info|Background info for square 4|cl=1|Dome of the Slate area background info}}&lt;br /&gt;
{{ht|25|Normal|LBA2:Island surface info   |Surface info for square 4   |cl=1|Dome of the Slate area surface info}}&lt;br /&gt;
{{ht|26|Normal|LBA2:Island cloud info     |Cloud info for square 4     |cl=1|Dome of the Slate area cloud info}}&lt;br /&gt;
{{ht|27|Normal|LBA2:Island section info   |Section info for square 5   |cl=1|Downtown area section info}}&lt;br /&gt;
{{ht|28|Normal|LBA2:Island building info  |Building info for square 5  |cl=1|Downtown area building info}}&lt;br /&gt;
{{ht|29|Normal|LBA2:Island sea info       |Sea info for square 5       |cl=1|Downtown area sea info}}&lt;br /&gt;
{{ht|30|Normal|LBA2:Island background info|Background info for square 5|cl=1|Downtown area background info}}&lt;br /&gt;
{{ht|31|Normal|LBA2:Island surface info   |Surface info for square 5   |cl=1|Downtown area surface info}}&lt;br /&gt;
{{ht|32|Normal|LBA2:Island cloud info     |Cloud info for square 5     |cl=1|Downtown area cloud info}}&lt;br /&gt;
{{ht|33|Normal|LBA2:Island section info   |Section info for square 6   |cl=1|Harbor area section info}}&lt;br /&gt;
{{ht|34|Normal|LBA2:Island building info  |Building info for square 6  |cl=1|Harbor area building info}}&lt;br /&gt;
{{ht|35|Normal|LBA2:Island sea info       |Sea info for square 6       |cl=1|Harbor area sea info}}&lt;br /&gt;
{{ht|36|Normal|LBA2:Island background info|Background info for square 6|cl=1|Harbor area background info}}&lt;br /&gt;
{{ht|37|Normal|LBA2:Island surface info   |Surface info for square 6   |cl=1|Harbor area surface info}}&lt;br /&gt;
{{ht|38|Normal|LBA2:Island cloud info     |Cloud info for square 6     |cl=1|Harbor area cloud info}}&lt;br /&gt;
{{ht|39|Normal|LBA2:Island section info   |Section info for square 7   |cl=1|Near Tavern area section info}}&lt;br /&gt;
{{ht|40|Normal|LBA2:Island building info  |Building info for square 7  |cl=1|Near Tavern area building info}}&lt;br /&gt;
{{ht|41|Normal|LBA2:Island sea info       |Sea info for square 7       |cl=1|Near Tavern area sea info}}&lt;br /&gt;
{{ht|42|Normal|LBA2:Island background info|Background info for square 7|cl=1|Near Tavern area background info}}&lt;br /&gt;
{{ht|43|Normal|LBA2:Island surface info   |Surface info for square 7   |cl=1|Near Tavern area surface info}}&lt;br /&gt;
{{ht|44|Normal|LBA2:Island cloud info     |Cloud info for square 7     |cl=1|Near Tavern area cloud info}}&lt;br /&gt;
{{ht|45|Normal|LBA2:Island section info   |Section info for square 8   |cl=1|Lighthouse area section info}}&lt;br /&gt;
{{ht|46|Normal|LBA2:Island building info  |Building info for square 8  |cl=1|Lighthouse area building info}}&lt;br /&gt;
{{ht|47|Normal|LBA2:Island sea info       |Sea info for square 8       |cl=1|Lighthouse area sea info}}&lt;br /&gt;
{{ht|48|Normal|LBA2:Island background info|Background info for square 8|cl=1|Lighthouse area background info}}&lt;br /&gt;
{{ht|49|Normal|LBA2:Island surface info   |Surface info for square 8   |cl=1|Lighthouse area surface info}}&lt;br /&gt;
{{ht|50|Normal|LBA2:Island cloud info     |Cloud info for square 8     |cl=1|Lighthouse area cloud info}}&lt;br /&gt;
{{ht|51|Normal|LBA2:Island section info   |Section info for square 9   |cl=1|Twinsen&#039;s House area section info}}&lt;br /&gt;
{{ht|52|Normal|LBA2:Island building info  |Building info for square 9  |cl=1|Twinsen&#039;s House area building info}}&lt;br /&gt;
{{ht|53|Normal|LBA2:Island sea info       |Sea info for square 9       |cl=1|Twinsen&#039;s House area sea info}}&lt;br /&gt;
{{ht|54|Normal|LBA2:Island background info|Background info for square 9|cl=1|Twinsen&#039;s House area background info}}&lt;br /&gt;
{{ht|55|Normal|LBA2:Island surface info   |Surface info for square 9   |cl=1|Twinsen&#039;s House area surface info}}&lt;br /&gt;
{{ht|56|Normal|LBA2:Island cloud info     |Cloud info for square 9     |cl=1|Twinsen&#039;s House area cloud info}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{providers|[[provider::???]]}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_object_info&amp;diff=2256</id>
		<title>LBA2:Island object info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_object_info&amp;diff=2256"/>
		<updated>2017-02-17T14:00:30Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Lupin moved page LBA2:Island object info to LBA2:Island section info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LBA2:Island section info]]&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_section_info&amp;diff=2255</id>
		<title>LBA2:Island section info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_section_info&amp;diff=2255"/>
		<updated>2017-02-17T14:00:30Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Lupin moved page LBA2:Island object info to LBA2:Island section info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LSI&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This file contains general information about an island section.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
Only the &#039;&#039;&#039;DWORD&#039;&#039;&#039; (&#039;&#039;u32&#039;&#039;) at offset 8 is known. It contains the number of 3D objects in the island section.&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_section_info&amp;diff=2254</id>
		<title>LBA2:Island section info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_section_info&amp;diff=2254"/>
		<updated>2017-02-17T13:59:26Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LSI | lba2 = true | colour = FF99FF }}  This file contains general information about an island section.  == Specification ==  Only the &amp;#039;&amp;#039;&amp;#039;DWORD&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LSI&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This file contains general information about an island section.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
Only the &#039;&#039;&#039;DWORD&#039;&#039;&#039; (&#039;&#039;u32&#039;&#039;) at offset 8 is known. It contains the number of 3D objects in the island section.&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2253</id>
		<title>LBA2:Island layout info</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA2:Island_layout_info&amp;diff=2253"/>
		<updated>2017-02-17T13:30:03Z</updated>

		<summary type="html">&lt;p&gt;Lupin: Created page with &amp;quot;{{Infobox format | extension = LAY | lba2 = true | colour = FF99FF }}  Island layout info files contain information about island sections. The sections are squares on a virtua...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox format&lt;br /&gt;
| extension = LAY&lt;br /&gt;
| lba2 = true&lt;br /&gt;
| colour = FF99FF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Island layout info files contain information about island sections.&lt;br /&gt;
The sections are squares on a virtual grid of 16x16 possible sections.&lt;br /&gt;
&lt;br /&gt;
Each section has 6 entries in the [[LBA2:Island_package|ILE file]] associated to it, as well as a scene from [[LBA2:Scene.hqr|Scene.hqr]].&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
&lt;br /&gt;
The file contains 256 bytes (16x16).&lt;br /&gt;
&lt;br /&gt;
The byte value is either 0 which means there is no section at that particular grid position or an &#039;&#039;ID&#039;&#039; which is used to find the 6 entries giving more information on that section.&lt;br /&gt;
&lt;br /&gt;
Here is how to find the section&#039;s entries in the [[LBA2:Island_package|ILE file]].&lt;br /&gt;
&lt;br /&gt;
* [[LBA2:Island object info]]: &#039;&#039;ID&#039;&#039; * 6 - 3&lt;br /&gt;
* [[LBA2:Island building info]]: &#039;&#039;ID&#039;&#039; * 6 - 2&lt;br /&gt;
* [[LBA2:Island polygons]]: &#039;&#039;ID&#039;&#039; * 6 - 1&lt;br /&gt;
* [[LBA2:Island texture info]]: &#039;&#039;ID&#039;&#039; * 6&lt;br /&gt;
* [[LBA2:Island heightmap]]: &#039;&#039;ID&#039;&#039; * 6 + 1&lt;br /&gt;
* [[LBA2:Island intensities]]: &#039;&#039;ID&#039;&#039; * 6 + 2&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::Lupin]]}}&lt;/div&gt;</summary>
		<author><name>Lupin</name></author>
	</entry>
</feed>