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	<id>https://lbafileinfo.kaziq.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kobold</id>
	<title>LBA File Information - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php/Special:Contributions/Kobold"/>
	<updated>2026-04-09T17:36:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA1:Lba_gri.hqr&amp;diff=1975</id>
		<title>LBA1:Lba gri.hqr</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA1:Lba_gri.hqr&amp;diff=1975"/>
		<updated>2013-05-13T07:52:38Z</updated>

		<summary type="html">&lt;p&gt;Kobold: How is this spelled in the game?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:LBA1:lba_gri.hqr &amp;lt;!-- required for underscore and lower case first letter --&amp;gt;&lt;br /&gt;
}}{{hqr page&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 1&lt;br /&gt;
| hqr file = lba_gri.hqr&lt;br /&gt;
| normal = 133&lt;br /&gt;
| repeated = 1&lt;br /&gt;
| type1 = LBA1:Grid | count1 = 134&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains isometric grids that are used to display area backgrounds and define 3D shape of the surface.&lt;br /&gt;
&lt;br /&gt;
Each of the entries is associated with the entry of [[LBA1:lba_bll.hqr|lba_bll.hqr]] with the same index. lba_bll entries define block sets for use with the grids. Each grid may use only one set of blocks (one entry of lba_bll.hqr).&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht|  0|Normal|LBA1:Grid|Grid   0|cl=1|Citadel Island, Prison}}&lt;br /&gt;
{{ht|  1|Normal|LBA1:Grid|Grid   1|cl=1|Citadel Island, outside the citadel}}&lt;br /&gt;
{{ht|  2|Normal|LBA1:Grid|Grid   2|cl=1|Citadel Island, near the tavern}}&lt;br /&gt;
{{ht|  3|Normal|LBA1:Grid|Grid   3|cl=1|Citadel Island, near the pharmacy}}&lt;br /&gt;
{{ht|  4|Normal|LBA1:Grid|Grid   4|cl=1|Citadel Island, near Twinsen&#039;s house}}&lt;br /&gt;
{{ht|  5|Normal|LBA1:Grid|Grid   5|cl=1|Citadel Island, inside Twinsen&#039;s house}}&lt;br /&gt;
{{ht|  6|Normal|LBA1:Grid|Grid   6|cl=1|Citadel Island, Harbor}}&lt;br /&gt;
{{ht|  7|Normal|LBA1:Grid|Grid   7|cl=1|Citadel Island, Pharmacy}}&lt;br /&gt;
{{ht|  8|Normal|LBA1:Grid|Grid   8|cl=1|White Leaf Desert, Temple of Bù 1st scene}}&lt;br /&gt;
{{ht|  9|Normal|LBA1:Grid|Grid   9|cl=1|Hamalayi Mountains, landing place}}&lt;br /&gt;
{{ht| 10|Normal|LBA1:Grid|Grid  10|cl=1|Principal Island, Library}}&lt;br /&gt;
{{ht| 11|Normal|LBA1:Grid|Grid  11|cl=1|Principal Island, Harbor}}&lt;br /&gt;
{{ht| 12|Normal|LBA1:Grid|Grid  12|cl=1|Principal Island, outside the fortress}}&lt;br /&gt;
{{ht| 13|Normal|LBA1:Grid|Grid  13|cl=1|Principal Island, Lupin Burg}}&lt;br /&gt;
{{ht| 14|Normal|LBA1:Grid|Grid  14|cl=1|Citadel Island, Tavern}}&lt;br /&gt;
{{ht| 15|Normal|LBA1:Grid|Grid  15|cl=1|Hamalayi Mountains, Rabbibunny village}}&lt;br /&gt;
{{ht| 16|Normal|LBA1:Grid|Grid  16|cl=1|Citadel Island, inside a Rabbibunny house}}&lt;br /&gt;
{{ht| 17|Normal|LBA1:Grid|Grid  17|cl=1|Principal Island, Ruins}}&lt;br /&gt;
{{ht| 18|Normal|LBA1:Grid|Grid  18|cl=1|Principal Island, outside the library}}&lt;br /&gt;
{{ht| 19|Normal|LBA1:Grid|Grid  19|cl=1|Principal Island, Military camp}}&lt;br /&gt;
{{ht| 20|Normal|LBA1:Grid|Grid  20|cl=1|Citadel Island, Architect&#039;s house}}&lt;br /&gt;
{{ht| 21|Normal|LBA1:Grid|Grid  21|cl=1|Citadel Island, secret chamber in the house}}&lt;br /&gt;
{{ht| 22|Normal|LBA1:Grid|Grid  22|cl=1|Principal Island, Ticket office}}&lt;br /&gt;
{{ht| 23|Normal|LBA1:Grid|Grid  23|cl=1|Principal Island, Prison}}&lt;br /&gt;
{{ht| 24|Normal|LBA1:Grid|Grid  24|cl=1|Principal Island, Port Belooga}}&lt;br /&gt;
{{ht| 25|Normal|LBA1:Grid|Grid  25|cl=1|Principal Island, Peg Leg Street}}&lt;br /&gt;
{{ht| 26|Normal|LBA1:Grid|Grid  26|cl=1|Principal Island, Shop}}&lt;br /&gt;
{{ht| 27|Normal|LBA1:Grid|Grid  27|cl=1|Principal Island, Locksmith}}&lt;br /&gt;
{{ht| 28|Normal|LBA1:Grid|Grid  28|cl=1|Principal Island, inside a Rabbibunny house}}&lt;br /&gt;
{{ht| 29|Normal|LBA1:Grid|Grid  29|cl=1|Principal Island, Astronomer&#039;s House}}&lt;br /&gt;
{{ht| 30|Normal|LBA1:Grid|Grid  30|cl=1|Principal Island, Tavern}}&lt;br /&gt;
{{ht| 31|Normal|LBA1:Grid|Grid  31|cl=1|Principal Island, Basement of the Astronomer}}&lt;br /&gt;
{{ht| 32|Normal|LBA1:Grid|Grid  32|cl=1|Principal Island, Stables}}&lt;br /&gt;
{{ht| 33|Normal|LBA1:Grid|Grid  33|cl=1|Citadel Island, Cellar of the Tavern}}&lt;br /&gt;
{{ht| 34|Normal|LBA1:Grid|Grid  34|cl=1|Citadel Island, Sewer of the 1st scene}}&lt;br /&gt;
{{ht| 35|Normal|LBA1:Grid|Grid  35|cl=1|Citadel Island, Warehouse}}&lt;br /&gt;
{{ht| 36|Normal|LBA1:Grid|Grid  36|cl=1|White Leaf Desert, outside the Temple of Bù}}&lt;br /&gt;
{{ht| 37|Normal|LBA1:Grid|Grid  37|cl=1|Principal Island, outside the water tower}}&lt;br /&gt;
{{ht| 38|Normal|LBA1:Grid|Grid  38|cl=1|Principal Island, inside the water tower}}&lt;br /&gt;
{{ht| 39|Normal|LBA1:Grid|Grid  39|cl=1|White Leaf Desert, Military camp}}&lt;br /&gt;
{{ht| 40|Normal|LBA1:Grid|Grid  40|cl=1|White Leaf Desert, Temple of Bù 2nd scene}}&lt;br /&gt;
{{ht| 41|Normal|LBA1:Grid|Grid  41|cl=1|White Leaf Desert, Temple of Bù 3rd scene}}&lt;br /&gt;
{{ht| 42|Normal|LBA1:Grid|Grid  42|cl=1|Proxima Island, Proxim City}}&lt;br /&gt;
{{ht| 43|Normal|LBA1:Grid|Grid  43|cl=1|Proxima Island, Museum}}&lt;br /&gt;
{{ht| 44|Normal|LBA1:Grid|Grid  44|cl=1|Proxima Island, near Baldino&#039;s house}}&lt;br /&gt;
{{ht| 45|Normal|LBA1:Grid|Grid  45|cl=1|Proxima Island, upper rune stone}}&lt;br /&gt;
{{ht| 46|Normal|LBA1:Grid|Grid  46|cl=1|Proxima Island, lower rune stone}}&lt;br /&gt;
{{ht| 47|Normal|LBA1:Grid|Grid  47|cl=1|Proxima Island, before the upper rune stone}}&lt;br /&gt;
{{ht| 48|Normal|LBA1:Grid|Grid  48|cl=1|Proxima Island, Forger&#039;s house}}&lt;br /&gt;
{{ht| 49|Normal|LBA1:Grid|Grid  49|cl=1|Proxima Island, Prison}}&lt;br /&gt;
{{ht| 50|Normal|LBA1:Grid|Grid  50|cl=1|Proxima Island, Shop}}&lt;br /&gt;
{{ht| 51|Normal|LBA1:Grid|Grid  51|cl=1|Proxima Island, Sewer}}&lt;br /&gt;
{{ht| 52|Normal|LBA1:Grid|Grid  52|cl=1|Principal Island, house at Peg Leg Street}}&lt;br /&gt;
{{ht| 53|Normal|LBA1:Grid|Grid  53|cl=1|Proxima Island, Grobo house}}&lt;br /&gt;
{{ht| 54|Normal|LBA1:Grid|Grid  54|cl=1|Proxima Island, Baldino&#039;s house}}&lt;br /&gt;
{{ht| 55|Normal|LBA1:Grid|Grid  55|cl=1|Citadel Island, Sewer (secret)}}&lt;br /&gt;
{{ht| 56|Normal|LBA1:Grid|Grid  56|cl=1|Principal Island, Sewer (secret)}}&lt;br /&gt;
{{ht| 57|Normal|LBA1:Grid|Grid  57|cl=1|White Leaf Desert, Maze}}&lt;br /&gt;
{{ht| 58|Normal|LBA1:Grid|Grid  58|cl=1|Principal Island, House with the TV}}&lt;br /&gt;
{{ht| 59|Normal|LBA1:Grid|Grid  59|cl=1|Rebelion Island, Harbor}}&lt;br /&gt;
{{ht| 60|Normal|LBA1:Grid|Grid  60|cl=1|Rebelion Island, Rebel camp}}&lt;br /&gt;
{{ht| 61|Normal|LBA1:Grid|Grid  61|cl=1|Some room (cut-out)}}&lt;br /&gt;
{{ht| 62|Normal|LBA1:Grid|Grid  62|cl=1|Hamalayi Mountains, 1st fighting scene}}&lt;br /&gt;
{{ht| 63|Normal|LBA1:Grid|Grid  63|cl=1|Hamalayi Mountains, 2nd fighting scene}}&lt;br /&gt;
{{ht| 64|Normal|LBA1:Grid|Grid  64|cl=1|Hamalayi Mountains, Prison}}&lt;br /&gt;
{{ht| 65|Normal|LBA1:Grid|Grid  65|cl=1|Hamalayi Mountains, outside the transporter}}&lt;br /&gt;
{{ht| 66|Normal|LBA1:Grid|Grid  66|cl=1|Hamalayi Mountains, inside the transporter}}&lt;br /&gt;
{{ht| 67|Normal|LBA1:Grid|Grid  67|cl=1|Hamalayi Mountains, Mutation centre 1st scene}}&lt;br /&gt;
{{ht| 68|Normal|LBA1:Grid|Grid  68|cl=1|Hamalayi Mountains, Mutation centre 2nd scene}}&lt;br /&gt;
{{ht| 69|Normal|LBA1:Grid|Grid  69|cl=1|Hamalayi Mountains, 3rd fighting scene}}&lt;br /&gt;
{{ht| 70|Normal|LBA1:Grid|Grid  70|cl=1|Hamalayi Mountains, Entrance to the prison}}&lt;br /&gt;
{{ht| 71|Normal|LBA1:Grid|Grid  71|cl=1|Hamalayi Mountains, outside the prison}}&lt;br /&gt;
{{ht| 72|Normal|LBA1:Grid|Grid  72|cl=1|Hamalayi Mountains, Catamaran dock}}&lt;br /&gt;
{{ht| 73|Normal|LBA1:Grid|Grid  73|cl=1|Hamalayi Mountains, Bunker near clear water}}&lt;br /&gt;
{{ht| 74|Normal|LBA1:Grid|Grid  74|cl=1|Tippet Island, Village}}&lt;br /&gt;
{{ht| 75|Normal|LBA1:Grid|Grid  75|cl=1|Tippet Island, Secret passage scene 2}}&lt;br /&gt;
{{ht| 76|Normal|LBA1:Grid|Grid  76|cl=1|Tippet Island, near the bar}}&lt;br /&gt;
{{ht| 77|Normal|LBA1:Grid|Grid  77|cl=1|Tippet Island, Secret passage scene 1}}&lt;br /&gt;
{{ht| 78|Normal|LBA1:Grid|Grid  78|cl=1|Tippet Island, near the Dino-Fly}}&lt;br /&gt;
{{ht| 79|Normal|LBA1:Grid|Grid  79|cl=1|Tippet Island, Secret passage scene 3}}&lt;br /&gt;
{{ht| 80|Normal|LBA1:Grid|Grid  80|cl=1|Tippet Island, Twinsun Cafe}}&lt;br /&gt;
{{ht| 81|Normal|LBA1:Grid|Grid  81|cl=1|Hamalayi Mountains, Sacred Carrot}}&lt;br /&gt;
{{ht| 82|Normal|LBA1:Grid|Grid  82|cl=1|Hamalayi Mountains, Backdoor of the prison}}&lt;br /&gt;
{{ht| 83|Normal|LBA1:Grid|Grid  83|cl=1|Fortress Island, inside the fortress}}&lt;br /&gt;
{{ht| 84|Normal|LBA1:Grid|Grid  84|cl=1|Fortress Island, outside the fortress}}&lt;br /&gt;
{{ht| 85|Normal|LBA1:Grid|Grid  85|cl=1|Fortress Island, Secret passage scene 1}}&lt;br /&gt;
{{ht| 86|Normal|LBA1:Grid|Grid  86|cl=1|Fortress Island, Secret in the fortress}}&lt;br /&gt;
{{ht| 87|Normal|LBA1:Grid|Grid  87|cl=1|Fortress Island, near Zoé&#039;s cell}}&lt;br /&gt;
{{ht| 88|Normal|LBA1:Grid|Grid  88|cl=1|Fortress Island, Swimming pool}}&lt;br /&gt;
{{ht| 89|Normal|LBA1:Grid|Grid  89|cl=1|Fortress Island, Cloning center}}&lt;br /&gt;
{{ht| 90|Normal|LBA1:Grid|Grid  90|cl=1|Fortress Island, Rune stone}}&lt;br /&gt;
{{ht| 91|Normal|LBA1:Grid|Grid  91|cl=1|Hamalayi Mountains, Behind the sacred carrot}}&lt;br /&gt;
{{ht| 92|Normal|LBA1:Grid|Grid  92|cl=1|Hamalayi Mountains, Clear water lake}}&lt;br /&gt;
{{ht| 93|Normal|LBA1:Grid|Grid  93|cl=1|Fortress Island, outside fortress destroyed}}&lt;br /&gt;
{{ht| 94|Normal|LBA1:Grid|Grid  94|cl=1|Brundle Island, outside the teleportation centre}}&lt;br /&gt;
{{ht| 95|Normal|LBA1:Grid|Grid  95|cl=1|Brundle Island, inside the teleportation centre}}&lt;br /&gt;
{{ht| 96|Normal|LBA1:Grid|Grid  96|cl=1|Hamalayi Mountains, Ski resort}}&lt;br /&gt;
{{ht| 97|Normal|LBA1:Grid|Grid  97|cl=1|Brundle Island, Docks}}&lt;br /&gt;
{{ht| 98|Normal|LBA1:Grid|Grid  98|cl=1|Brundle Island, Secret room}}&lt;br /&gt;
{{ht| 99|Normal|LBA1:Grid|Grid  99|cl=1|Brundle Island, near the telepods}}&lt;br /&gt;
{{ht|100|Normal|LBA1:Grid|Grid 100|cl=1|Fortress Island, Docks}}&lt;br /&gt;
{{ht|101|Normal|LBA1:Grid|Grid 101|cl=1|Tippet Island, Shop}}&lt;br /&gt;
{{ht|102|Normal|LBA1:Grid|Grid 102|cl=1|Principal Island, house in Port Belooga}}&lt;br /&gt;
{{ht|103|Normal|LBA1:Grid|Grid 103|cl=1|Brundle Island, Painter&#039;s house}}&lt;br /&gt;
{{ht|104|Normal|LBA1:Grid|Grid 104|cl=1|Citadel Island, Ticket Office}}&lt;br /&gt;
{{ht|105|Normal|LBA1:Grid|Grid 105|cl=1|Principal Island, inside the fortress}}&lt;br /&gt;
{{ht|106|Normal|LBA1:Grid|Grid 106|cl=1|Polar Island, 2nd scene}}&lt;br /&gt;
{{ht|107|Normal|LBA1:Grid|Grid 107|cl=1|Polar Island, 3rd scene}}&lt;br /&gt;
{{ht|108|Normal|LBA1:Grid|Grid 108|cl=1|Polar Island, Before the rocky peak}}&lt;br /&gt;
{{ht|109|Normal|LBA1:Grid|Grid 109|cl=1|Polar Island, 4th scene}}&lt;br /&gt;
{{ht|110|Normal|LBA1:Grid|Grid 110|cl=1|Polar Island, The rocky peak}}&lt;br /&gt;
{{ht|111|Normal|LBA1:Grid|Grid 111|cl=1|Polar Island, on the rocky peak}}&lt;br /&gt;
{{ht|112|Normal|LBA1:Grid|Grid 112|cl=1|Polar Island, Before the end room}}&lt;br /&gt;
{{ht|113|Normal|LBA1:Grid|Grid 113|cl=1|Polar Island, Final Battle}}&lt;br /&gt;
{{ht|114|Normal|LBA1:Grid|Grid 114|cl=1|Polar Island, end scene}}&lt;br /&gt;
{{ht|115|Normal|LBA1:Grid|Grid 115|cl=1|Polar Island, 1st scene}}&lt;br /&gt;
{{ht|116|Normal|LBA1:Grid|Grid 116|cl=1|Citadel Island, end sequence (1)}}&lt;br /&gt;
{{ht|117|Normal|LBA1:Grid|Grid 117|cl=1|Citadel Island, end sequence (2)}}&lt;br /&gt;
{{ht|118|Normal|LBA1:Grid|Grid 118|cl=1|Citadel Island, Twinsen&#039;s house destroyed}}&lt;br /&gt;
{{ht|119|Normal|LBA1:Grid|Grid 119|cl=1|Credits List Sequence}}&lt;br /&gt;
{{ht|120|Normal|LBA1:Grid|Fragment  0|cl=1|Fragment 1 for Citadel Island Prison}}&lt;br /&gt;
{{ht|121|Normal|LBA1:Grid|Fragment  1|cl=1|Fragment 2 for Citadel Island Prison}}&lt;br /&gt;
{{ht|122|Repeated|r=121|LBA1:Grid|Fragment 2|Repeated}}&lt;br /&gt;
{{ht|123|Normal|LBA1:Grid|Fragment  3|cl=1|Fragment 4 for Citadel Island Prison}}&lt;br /&gt;
{{ht|124|Normal|LBA1:Grid|Fragment  4|cl=1|Fragment for Twinsen&#039;s House}}&lt;br /&gt;
{{ht|125|Normal|LBA1:Grid|Fragment  5|cl=1|Fragment for Library}}&lt;br /&gt;
{{ht|126|Normal|LBA1:Grid|Fragment  6|cl=1|Fragment for Water Tower}}&lt;br /&gt;
{{ht|127|Normal|LBA1:Grid|Fragment  7|cl=1|Fragment for Citadel Island Cave}}&lt;br /&gt;
{{ht|128|Normal|LBA1:Grid|Fragment  8|cl=1|Fragment for Fortress, Swimming Pool}}&lt;br /&gt;
{{ht|129|Normal|LBA1:Grid|Fragment  9|cl=1|Fragment for Fortress, near Zoé&#039;s cell}}&lt;br /&gt;
{{ht|130|Normal|LBA1:Grid|Fragment 10|cl=1|Fragment for Clear Water Lake}}&lt;br /&gt;
{{ht|131|Normal|LBA1:Grid|Fragment 11|cl=1|Fragment for Brundle, near Telepods}}&lt;br /&gt;
{{ht|132|Normal|LBA1:Grid|Fragment 12|cl=1|Fragment for Brundle, inside teleportation centre}}&lt;br /&gt;
{{ht|133|Normal|LBA1:Grid|Fragment 13|cl=1|Fragment for Desert, near Temple of Bù}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::alexfont]] and [[provider::Zink]]}}&lt;/div&gt;</summary>
		<author><name>Kobold</name></author>
	</entry>
	<entry>
		<id>https://lbafileinfo.kaziq.net/index.php?title=LBA1:Lba_gri.hqr&amp;diff=1974</id>
		<title>LBA1:Lba gri.hqr</title>
		<link rel="alternate" type="text/html" href="https://lbafileinfo.kaziq.net/index.php?title=LBA1:Lba_gri.hqr&amp;diff=1974"/>
		<updated>2013-05-13T07:52:04Z</updated>

		<summary type="html">&lt;p&gt;Kobold: Spelling fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:LBA1:lba_gri.hqr &amp;lt;!-- required for underscore and lower case first letter --&amp;gt;&lt;br /&gt;
}}{{hqr page&lt;br /&gt;
| mode = manual&lt;br /&gt;
| lba = 1&lt;br /&gt;
| hqr file = lba_gri.hqr&lt;br /&gt;
| normal = 133&lt;br /&gt;
| repeated = 1&lt;br /&gt;
| type1 = LBA1:Grid | count1 = 134&lt;br /&gt;
&lt;br /&gt;
| text =&lt;br /&gt;
This file contains isometric grids that are used to display area backgrounds and define 3D shape of the surface.&lt;br /&gt;
&lt;br /&gt;
Each of the entries is associated with the entry of [[LBA1:lba_bll.hqr|lba_bll.hqr]] with the same index. lba_bll entries define block sets for use with the grids. Each grid may use only one set of blocks (one entry of lba_bll.hqr).&lt;br /&gt;
}}&lt;br /&gt;
{{hqr entries list header}}&lt;br /&gt;
&lt;br /&gt;
{{ht|  0|Normal|LBA1:Grid|Grid   0|cl=1|Citadel Island, Prison}}&lt;br /&gt;
{{ht|  1|Normal|LBA1:Grid|Grid   1|cl=1|Citadel Island, outside the citadel}}&lt;br /&gt;
{{ht|  2|Normal|LBA1:Grid|Grid   2|cl=1|Citadel Island, near the tavern}}&lt;br /&gt;
{{ht|  3|Normal|LBA1:Grid|Grid   3|cl=1|Citadel Island, near the pharmacy}}&lt;br /&gt;
{{ht|  4|Normal|LBA1:Grid|Grid   4|cl=1|Citadel Island, near Twinsen&#039;s house}}&lt;br /&gt;
{{ht|  5|Normal|LBA1:Grid|Grid   5|cl=1|Citadel Island, inside Twinsen&#039;s house}}&lt;br /&gt;
{{ht|  6|Normal|LBA1:Grid|Grid   6|cl=1|Citadel Island, Harbor}}&lt;br /&gt;
{{ht|  7|Normal|LBA1:Grid|Grid   7|cl=1|Citadel Island, Pharmacy}}&lt;br /&gt;
{{ht|  8|Normal|LBA1:Grid|Grid   8|cl=1|White Leaf Desert, Temple of Bù 1st scene}}&lt;br /&gt;
{{ht|  9|Normal|LBA1:Grid|Grid   9|cl=1|Hamalayi Mountains, landing place}}&lt;br /&gt;
{{ht| 10|Normal|LBA1:Grid|Grid  10|cl=1|Principal Island, Library}}&lt;br /&gt;
{{ht| 11|Normal|LBA1:Grid|Grid  11|cl=1|Principal Island, Harbor}}&lt;br /&gt;
{{ht| 12|Normal|LBA1:Grid|Grid  12|cl=1|Principal Island, outside the fortress}}&lt;br /&gt;
{{ht| 13|Normal|LBA1:Grid|Grid  13|cl=1|Principal Island, Lupin Burg}}&lt;br /&gt;
{{ht| 14|Normal|LBA1:Grid|Grid  14|cl=1|Citadel Island, Tavern}}&lt;br /&gt;
{{ht| 15|Normal|LBA1:Grid|Grid  15|cl=1|Hamalayi Mountains, Rabbibunny village}}&lt;br /&gt;
{{ht| 16|Normal|LBA1:Grid|Grid  16|cl=1|Citadel Island, inside a Rabbibunny house}}&lt;br /&gt;
{{ht| 17|Normal|LBA1:Grid|Grid  17|cl=1|Principal Island, Ruins}}&lt;br /&gt;
{{ht| 18|Normal|LBA1:Grid|Grid  18|cl=1|Principal Island, outside the library}}&lt;br /&gt;
{{ht| 19|Normal|LBA1:Grid|Grid  19|cl=1|Principal Island, Military camp}}&lt;br /&gt;
{{ht| 20|Normal|LBA1:Grid|Grid  20|cl=1|Citadel Island, Architect&#039;s house}}&lt;br /&gt;
{{ht| 21|Normal|LBA1:Grid|Grid  21|cl=1|Citadel Island, secret chamber in the house}}&lt;br /&gt;
{{ht| 22|Normal|LBA1:Grid|Grid  22|cl=1|Principal Island, Ticket office}}&lt;br /&gt;
{{ht| 23|Normal|LBA1:Grid|Grid  23|cl=1|Principal Island, Prison}}&lt;br /&gt;
{{ht| 24|Normal|LBA1:Grid|Grid  24|cl=1|Principal Island, Port Belooga}}&lt;br /&gt;
{{ht| 25|Normal|LBA1:Grid|Grid  25|cl=1|Principal Island, Peg Leg Street}}&lt;br /&gt;
{{ht| 26|Normal|LBA1:Grid|Grid  26|cl=1|Principal Island, Shop}}&lt;br /&gt;
{{ht| 27|Normal|LBA1:Grid|Grid  27|cl=1|Principal Island, Locksmith}}&lt;br /&gt;
{{ht| 28|Normal|LBA1:Grid|Grid  28|cl=1|Principal Island, inside a Rabbibunny house}}&lt;br /&gt;
{{ht| 29|Normal|LBA1:Grid|Grid  29|cl=1|Principal Island, Astronomer&#039;s House}}&lt;br /&gt;
{{ht| 30|Normal|LBA1:Grid|Grid  30|cl=1|Principal Island, Tavern}}&lt;br /&gt;
{{ht| 31|Normal|LBA1:Grid|Grid  31|cl=1|Principal Island, Basement of the Astronomer}}&lt;br /&gt;
{{ht| 32|Normal|LBA1:Grid|Grid  32|cl=1|Principal Island, Stables}}&lt;br /&gt;
{{ht| 33|Normal|LBA1:Grid|Grid  33|cl=1|Citadel Island, Cellar of the Tavern}}&lt;br /&gt;
{{ht| 34|Normal|LBA1:Grid|Grid  34|cl=1|Citadel Island, Sewer of the 1st scene}}&lt;br /&gt;
{{ht| 35|Normal|LBA1:Grid|Grid  35|cl=1|Citadel Island, Warehouse}}&lt;br /&gt;
{{ht| 36|Normal|LBA1:Grid|Grid  36|cl=1|White Leaf Desert, outside the Temple of Bù}}&lt;br /&gt;
{{ht| 37|Normal|LBA1:Grid|Grid  37|cl=1|Principal Island, outside the water tower}}&lt;br /&gt;
{{ht| 38|Normal|LBA1:Grid|Grid  38|cl=1|Principal Island, inside the water tower}}&lt;br /&gt;
{{ht| 39|Normal|LBA1:Grid|Grid  39|cl=1|White Leaf Desert, Military camp}}&lt;br /&gt;
{{ht| 40|Normal|LBA1:Grid|Grid  40|cl=1|White Leaf Desert, Temple of Bù 2nd scene}}&lt;br /&gt;
{{ht| 41|Normal|LBA1:Grid|Grid  41|cl=1|White Leaf Desert, Temple of Bù 3rd scene}}&lt;br /&gt;
{{ht| 42|Normal|LBA1:Grid|Grid  42|cl=1|Proxima Island, Proxim City}}&lt;br /&gt;
{{ht| 43|Normal|LBA1:Grid|Grid  43|cl=1|Proxima Island, Museum}}&lt;br /&gt;
{{ht| 44|Normal|LBA1:Grid|Grid  44|cl=1|Proxima Island, near Baldino&#039;s house}}&lt;br /&gt;
{{ht| 45|Normal|LBA1:Grid|Grid  45|cl=1|Proxima Island, upper rune stone}}&lt;br /&gt;
{{ht| 46|Normal|LBA1:Grid|Grid  46|cl=1|Proxima Island, lower rune stone}}&lt;br /&gt;
{{ht| 47|Normal|LBA1:Grid|Grid  47|cl=1|Proxima Island, before the upper rune stone}}&lt;br /&gt;
{{ht| 48|Normal|LBA1:Grid|Grid  48|cl=1|Proxima Island, Forger&#039;s house}}&lt;br /&gt;
{{ht| 49|Normal|LBA1:Grid|Grid  49|cl=1|Proxima Island, Prison}}&lt;br /&gt;
{{ht| 50|Normal|LBA1:Grid|Grid  50|cl=1|Proxima Island, Shop}}&lt;br /&gt;
{{ht| 51|Normal|LBA1:Grid|Grid  51|cl=1|Proxima Island, Sewer}}&lt;br /&gt;
{{ht| 52|Normal|LBA1:Grid|Grid  52|cl=1|Principal Island, house at Peg Leg Street}}&lt;br /&gt;
{{ht| 53|Normal|LBA1:Grid|Grid  53|cl=1|Proxima Island, Grobo house}}&lt;br /&gt;
{{ht| 54|Normal|LBA1:Grid|Grid  54|cl=1|Proxima Island, Baldino&#039;s house}}&lt;br /&gt;
{{ht| 55|Normal|LBA1:Grid|Grid  55|cl=1|Citadel Island, Sewer (secret)}}&lt;br /&gt;
{{ht| 56|Normal|LBA1:Grid|Grid  56|cl=1|Principal Island, Sewer (secret)}}&lt;br /&gt;
{{ht| 57|Normal|LBA1:Grid|Grid  57|cl=1|White Leaf Desert, Maze}}&lt;br /&gt;
{{ht| 58|Normal|LBA1:Grid|Grid  58|cl=1|Principal Island, House with the TV}}&lt;br /&gt;
{{ht| 59|Normal|LBA1:Grid|Grid  59|cl=1|Rebelion Island, Harbor}}&lt;br /&gt;
{{ht| 60|Normal|LBA1:Grid|Grid  60|cl=1|Rebelion Island, Rebel camp}}&lt;br /&gt;
{{ht| 61|Normal|LBA1:Grid|Grid  61|cl=1|Some room (cut-out)}}&lt;br /&gt;
{{ht| 62|Normal|LBA1:Grid|Grid  62|cl=1|Hamalayi Mountains, 1st fighting scene}}&lt;br /&gt;
{{ht| 63|Normal|LBA1:Grid|Grid  63|cl=1|Hamalayi Mountains, 2nd fighting scene}}&lt;br /&gt;
{{ht| 64|Normal|LBA1:Grid|Grid  64|cl=1|Hamalayi Mountains, Prison}}&lt;br /&gt;
{{ht| 65|Normal|LBA1:Grid|Grid  65|cl=1|Hamalayi Mountains, outside the transporter}}&lt;br /&gt;
{{ht| 66|Normal|LBA1:Grid|Grid  66|cl=1|Hamalayi Mountains, inside the transporter}}&lt;br /&gt;
{{ht| 67|Normal|LBA1:Grid|Grid  67|cl=1|Hamalayi Mountains, Mutation centre 1st scene}}&lt;br /&gt;
{{ht| 68|Normal|LBA1:Grid|Grid  68|cl=1|Hamalayi Mountains, Mutation centre 2nd scene}}&lt;br /&gt;
{{ht| 69|Normal|LBA1:Grid|Grid  69|cl=1|Hamalayi Mountains, 3rd fighting scene}}&lt;br /&gt;
{{ht| 70|Normal|LBA1:Grid|Grid  70|cl=1|Hamalayi Mountains, Entrance to the prison}}&lt;br /&gt;
{{ht| 71|Normal|LBA1:Grid|Grid  71|cl=1|Hamalayi Mountains, outside the prison}}&lt;br /&gt;
{{ht| 72|Normal|LBA1:Grid|Grid  72|cl=1|Hamalayi Mountains, Catamaran dock}}&lt;br /&gt;
{{ht| 73|Normal|LBA1:Grid|Grid  73|cl=1|Hamalayi Mountains, Bunker near clear water}}&lt;br /&gt;
{{ht| 74|Normal|LBA1:Grid|Grid  74|cl=1|Tippet Island, Village}}&lt;br /&gt;
{{ht| 75|Normal|LBA1:Grid|Grid  75|cl=1|Tippet Island, Secret passage scene 2}}&lt;br /&gt;
{{ht| 76|Normal|LBA1:Grid|Grid  76|cl=1|Tippet Island, near the bar}}&lt;br /&gt;
{{ht| 77|Normal|LBA1:Grid|Grid  77|cl=1|Tippet Island, Secret passage scene 1}}&lt;br /&gt;
{{ht| 78|Normal|LBA1:Grid|Grid  78|cl=1|Tippet Island, near the Dino-Fly}}&lt;br /&gt;
{{ht| 79|Normal|LBA1:Grid|Grid  79|cl=1|Tippet Island, Secret passage scene 3}}&lt;br /&gt;
{{ht| 80|Normal|LBA1:Grid|Grid  80|cl=1|Tippet Island, Twinsun Cafe}}&lt;br /&gt;
{{ht| 81|Normal|LBA1:Grid|Grid  81|cl=1|Hamalayi Mountains, Sacred Carrot}}&lt;br /&gt;
{{ht| 82|Normal|LBA1:Grid|Grid  82|cl=1|Hamalayi Mountains, Backdoor of the prison}}&lt;br /&gt;
{{ht| 83|Normal|LBA1:Grid|Grid  83|cl=1|Fortress Island, inside the fortress}}&lt;br /&gt;
{{ht| 84|Normal|LBA1:Grid|Grid  84|cl=1|Fortress Island, outside the fortress}}&lt;br /&gt;
{{ht| 85|Normal|LBA1:Grid|Grid  85|cl=1|Fortress Island, Secret passage scene 1}}&lt;br /&gt;
{{ht| 86|Normal|LBA1:Grid|Grid  86|cl=1|Fortress Island, Secret in the fortress}}&lt;br /&gt;
{{ht| 87|Normal|LBA1:Grid|Grid  87|cl=1|Fortress Island, near Zoé&#039;s cell}}&lt;br /&gt;
{{ht| 88|Normal|LBA1:Grid|Grid  88|cl=1|Fortress Island, Swimming pool}}&lt;br /&gt;
{{ht| 89|Normal|LBA1:Grid|Grid  89|cl=1|Fortress Island, Cloning center}}&lt;br /&gt;
{{ht| 90|Normal|LBA1:Grid|Grid  90|cl=1|Fortress Island, Rune stone}}&lt;br /&gt;
{{ht| 91|Normal|LBA1:Grid|Grid  91|cl=1|Hamalayi Mountains, Behind the sacred carrot}}&lt;br /&gt;
{{ht| 92|Normal|LBA1:Grid|Grid  92|cl=1|Hamalayi Mountains, Clear water lake}}&lt;br /&gt;
{{ht| 93|Normal|LBA1:Grid|Grid  93|cl=1|Fortress Island, outside fortress destroyed}}&lt;br /&gt;
{{ht| 94|Normal|LBA1:Grid|Grid  94|cl=1|Brundle Island, outside the teleportation centre}}&lt;br /&gt;
{{ht| 95|Normal|LBA1:Grid|Grid  95|cl=1|Brundle Island, inside the teleportation centre}}&lt;br /&gt;
{{ht| 96|Normal|LBA1:Grid|Grid  96|cl=1|Hamalayi Mountains, Ski resort}}&lt;br /&gt;
{{ht| 97|Normal|LBA1:Grid|Grid  97|cl=1|Brundle Island, Docks}}&lt;br /&gt;
{{ht| 98|Normal|LBA1:Grid|Grid  98|cl=1|Brundle Island, Secret room}}&lt;br /&gt;
{{ht| 99|Normal|LBA1:Grid|Grid  99|cl=1|Brundle Island, near the telepods}}&lt;br /&gt;
{{ht|100|Normal|LBA1:Grid|Grid 100|cl=1|Fortress Island, Docks}}&lt;br /&gt;
{{ht|101|Normal|LBA1:Grid|Grid 101|cl=1|Tippet Island, Shop}}&lt;br /&gt;
{{ht|102|Normal|LBA1:Grid|Grid 102|cl=1|Principal Island, house in Port Belooga}}&lt;br /&gt;
{{ht|103|Normal|LBA1:Grid|Grid 103|cl=1|Brundle Island, Painter&#039;s house}}&lt;br /&gt;
{{ht|104|Normal|LBA1:Grid|Grid 104|cl=1|Citadel Island, Ticket Office}}&lt;br /&gt;
{{ht|105|Normal|LBA1:Grid|Grid 105|cl=1|Principal Island, inside the fortress}}&lt;br /&gt;
{{ht|106|Normal|LBA1:Grid|Grid 106|cl=1|Polar Island, 2nd scene}}&lt;br /&gt;
{{ht|107|Normal|LBA1:Grid|Grid 107|cl=1|Polar Island, 3rd scene}}&lt;br /&gt;
{{ht|108|Normal|LBA1:Grid|Grid 108|cl=1|Polar Island, Before the rocky peak}}&lt;br /&gt;
{{ht|109|Normal|LBA1:Grid|Grid 109|cl=1|Polar Island, 4th scene}}&lt;br /&gt;
{{ht|110|Normal|LBA1:Grid|Grid 110|cl=1|Polar Island, The rocky peak}}&lt;br /&gt;
{{ht|111|Normal|LBA1:Grid|Grid 111|cl=1|Polar Island, on the rocky peak}}&lt;br /&gt;
{{ht|112|Normal|LBA1:Grid|Grid 112|cl=1|Polar Island, Before the end room}}&lt;br /&gt;
{{ht|113|Normal|LBA1:Grid|Grid 113|cl=1|Polar Island, Final Battle}}&lt;br /&gt;
{{ht|114|Normal|LBA1:Grid|Grid 114|cl=1|Polar Island, end scene}}&lt;br /&gt;
{{ht|115|Normal|LBA1:Grid|Grid 115|cl=1|Polar Island, 1st scene}}&lt;br /&gt;
{{ht|116|Normal|LBA1:Grid|Grid 116|cl=1|Citadel Island, end sequence (1)}}&lt;br /&gt;
{{ht|117|Normal|LBA1:Grid|Grid 117|cl=1|Citadel Island, end sequence (2)}}&lt;br /&gt;
{{ht|118|Normal|LBA1:Grid|Grid 118|cl=1|Citadel Island, Twinsen&#039;s house destroyed}}&lt;br /&gt;
{{ht|119|Normal|LBA1:Grid|Grid 119|cl=1|Credits List Sequence}}&lt;br /&gt;
{{ht|120|Normal|LBA1:Grid|Fragment  0|cl=1|Fragment 1 for Citadel Island Prison}}&lt;br /&gt;
{{ht|121|Normal|LBA1:Grid|Fragment  1|cl=1|Fragment 2 for Citadel Island Prison}}&lt;br /&gt;
{{ht|122|Repeated|r=121|LBA1:Grid|Fragment 2|Repeated}}&lt;br /&gt;
{{ht|123|Normal|LBA1:Grid|Fragment  3|cl=1|Fragment 4 for Citadel Island Prison}}&lt;br /&gt;
{{ht|124|Normal|LBA1:Grid|Fragment  4|cl=1|Fragment for Twinsen&#039;s House}}&lt;br /&gt;
{{ht|125|Normal|LBA1:Grid|Fragment  5|cl=1|Fragment for Library}}&lt;br /&gt;
{{ht|126|Normal|LBA1:Grid|Fragment  6|cl=1|Fragment for Water Tower}}&lt;br /&gt;
{{ht|127|Normal|LBA1:Grid|Fragment  7|cl=1|Fragment for Citadel Island Cave}}&lt;br /&gt;
{{ht|128|Normal|LBA1:Grid|Fragment  8|cl=1|Fragment for Fortress, Swimming Pool}}&lt;br /&gt;
{{ht|129|Normal|LBA1:Grid|Fragment  9|cl=1|Fragment for Fortress, near Zoé&#039;s cell}}&lt;br /&gt;
{{ht|130|Normal|LBA1:Grid|Fragment 10|cl=1|Fragment for Clear Water Lake}}&lt;br /&gt;
{{ht|131|Normal|LBA1:Grid|Fragment 11|cl=1|Fragment for Brundle, near Telepods}}&lt;br /&gt;
{{ht|132|Normal|LBA1:Grid|Fragment 12|cl=1|Fragment for Brundle, inside teleportation center}}&lt;br /&gt;
{{ht|133|Normal|LBA1:Grid|Fragment 13|cl=1|Fragment for Desert, near Temple of Bù}}&lt;br /&gt;
&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{providers|[[provider::alexfont]] and [[provider::Zink]]}}&lt;/div&gt;</summary>
		<author><name>Kobold</name></author>
	</entry>
</feed>